This mod is in finished state. There is no guarantee of future updates or support. "Scoped Bows SE" is the officially remastered special edition of the original Scoped Bows mod.
A big "Thanks!" to everyone who gave feedback and helped to keep me motivated with nice words, endorsements and donations. Without your support this mod would not exist!
So, idk if this is something other people have asked before but, when I play the game, some NPCs will already have it with them, but I use custom models and it ends up causing the NPC models to generate with the blackface.
I have made sure that it was explicitly this mod that causes the issue and not another mod, back to my question now,
Is there any way to make the bows be craftable only and not randomly generate throughout the world and on NPCs? I couldn't find an answer so I'm asking myself to see if anyone knows an answer.
Hello, I'm trying to contact the author of the Removes glass lens from Scoped bows mod, if he agrees, I want to port just one file of this mod + Removes glass lens from Scoped bows on the xbox, is that ok?
Just asking here as i cant seem to find anything on one, but is there a patch around for the CFPAO (Comprehensive First Person Animation Overhaul) Bow animations for Non sneaking, the sights for non sneaking are off slightly with the animation.
LOOT keeps telling me this mod requires Weapons Armor Clothing & Clutter Fixes, but there's no mention of this on the mod page and it's not listed in the nexus requirements. i'm confused. why does LOOT think i need that mod?
Hi, sorry if this has already been asked but I'm way too tired to slog through nearly 40 pages of comments to find out. I was just wondering if there's a patch floating around anywhere that adds scoped versions of the bows added by AE?
676 comments
"Scoped Bows SE" is the officially remastered special edition of the original Scoped Bows mod.
A big "Thanks!" to everyone who gave feedback and helped to keep me motivated with nice words, endorsements and donations.
Without your support this mod would not exist!
I have made sure that it was explicitly this mod that causes the issue and not another mod, back to my question now,
Is there any way to make the bows be craftable only and not randomly generate throughout the world and on NPCs? I couldn't find an answer so I'm asking myself to see if anyone knows an answer.
Please and thank you for any help you can give.
https://www.nexusmods.com/skyrimspecialedition/mods/28511
So is this kinda incompatible with some smoothcam presets, as some of them move the sneak meter?
As for me I solved the problem with displaced dights.
Just delete "bow_idledrawn.hkx" and "sneakbow_idledrawn.hkx" from "Data\Meshes\actors\character\_1stperson\animations", then launch Nemesis/FNIS to generate animations and then enjoy the game.
I have installed:
XP32 Maximum Skeleton Special Extended - XPMSSE
Archery Gameplay Overhaul SE (AGO)
ABT SE - Arrows and Bolts Tweaks Special Edition
And more and more....
All works perfectly.
sorry for so late answer, I didn't see your post
# Automatically generated by Vortex
I stand corrected. It didn't fix it if I reloaded my game, but if I start a new game the scope alignment is indeed corrected.
Though I couldn't find "sneakbow_idledrawn" but I s'pose that doesn't matter since it works sneaking or not.