472 comments

  1. OutLaw666
    OutLaw666
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    This mod is provided as is with no guarantee of future updates or support.
    Scoped Bows SE is the officially remastered special edition of the Scoped Bows mod that was made for Skyrim LE.

    A big "Thanks!" to everyone who gave feedback and helped to keep me motivated with nice words, endorsements and donations.
    Without your support this mod would not exist!
  2. OutLaw666
    OutLaw666
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  3. darroughgt
    darroughgt
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    OOH, the old replace doesnt use an ESP...
  4. Fallujah420
    Fallujah420
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    Is there a way to make the bows craft only?
  5. prime2009
    prime2009
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    Anything other then body scale 1.0 messes this mod up, anyone got a fix?
  6. VaultBoiiii
    VaultBoiiii
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    Nordic and Daedric bow doesnt show in game.
  7. Skyline420
    Skyline420
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    What are the Ids for console commands?
    1. ff7legend
      ff7legend
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      Open the console & type "help daedric 4" (without the quotes) into the console. This should pull up all Daedric items, including the scoped version of the Daedric Bow, in your game. Find the appropriate item ID, then type "player.additem xxxxxxxx 1" (again, without the quotes & replace xxxxxxxx with the item ID that appears in your game), then hit Enter. Presto, you should now have a Scoped Daedric Bow in your inventory.
  8. ff7legend
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    Something's wrong with the Dwarven Bow (Classic) lens (the one with the hole in the middle). Seems the node within the mesh is missing its texture directory/path entirely, resulting in the lens showing up purple in-game.

    Update: Found the issue - 32 NiNode is blank when it should have a value of 16 Inner Ring. This is with version 1.3.1 installed & has carried over from previous versions. I've fixed this issue using Nifskope on my end.

    There are also several texture pathing issues. Namely, the texture paths are incorrect since they're missing the root textures folder/directory within the meshes themselves. The Dwarven Bow (Classic) in particular is pointing to the wrong path for the cubemaps. It should be pointing to the textures\cubemaps directory & not the textures\scoped bows\dwarven\classic directory. These issues really should be fixed. Thank you.
  9. Skyline420
    Skyline420
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    What are the item IDs for using the console commands 
  10. prime2009
    prime2009
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    Wish AGO patch existed.

    Got a huge problem with these bows however, even with AGO AIMFIX and everything else disabled, I can aim between my legs and back around.. very weird.

    FIXED: Somehow animations broke when I left skyrim world boundaries, truly weird.
  11. GUNS4SALE
    GUNS4SALE
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    its probly a good job but it dosnot work enymore
  12. polearbair
    polearbair
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    I'm having the displaced sights problem and the troubleshooting page has the following...

    "Every mod that changes 1stperson skeleton, 1stperson animations or 1stperson camera can potentially interfere with the alignment of the sights, which makes them unusable.
    There is a list of conflicting mods under compatibility and issues in the description but there are probably more of which i'm not aware of."

    So I went back to the description page and found no such list.

    Loot isn't reporting any conflicting mods and I have no clue what it could be. Sure would have been nice if there actually was a list.
    1. OutLaw666
      OutLaw666
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      Thanks. That sentence has been removed.
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