That road is dirt in vanilla. You have a mod that changes the road to snow and it probably has land edits to go with it, that just needs to be loaded after this mod.
Select the option for the 'espfe' version of Verdant when installing Tweaks for Verdant. Verdant has/had a regular esp version or a compacted and flagged as esl version (espfe) thus two options in the installer for Tweaks for Verdant.
Hello everyone, I use Landscape fixes for grass mods and northern roads, as well as patches for northern roads, but the game crashes on startup, I turn off LFFGM, the game starts. Does anyone know how to resolve a mod conflict? Otherwise, my grass grows on objects in Whiterun and other cities. Sorry for my bad English.
Crash on startup is most of the time from missing master. This mod will not fix grass placement with Northern Roads as it must load after this mod and will disable parts of this mod at any location near roads. The patch for LFFGM/NR may or may not help any with grass so while using Northen Roads you'll probably just have to end up using a Vanilla landscape type grass mod or use a grass mod downgrade patch like the mod No Grassias or "grass patch" file provided on the NR page.
Ha I never paid any attention to that script, useful to know as i've removed hundreds of unnecessary edits manually although not all were 'ITPO'. Thanks for the report. A couple of those may be intentional, i don't remember, safe to remove either way. I probably wont update anytime soon though as they will be mostly inconsequential with this mod up near top of LO.
1652 comments
I am installing this mod along with Skoglendi & Grass FPS Booster.
Should this mod load after Grass FPS?
Thx in advance!
https://imgur.com/a/C9nf1UG
https://imgur.com/a/Y20OOeB
Verdant has/had a regular esp version or a compacted and flagged as esl version
(espfe) thus two options in the installer for Tweaks for Verdant.
Khajiit Has Wares
Note: Haven't visited all of the caravan stops, but I know the one in Whiterun is overgrown
Kaidan 2
Places affected: Myriah's Camp, Kaidan's Old Camp
JJerem's Orc Strongholds mod series
The patch for LFFGM/NR may or may not help any with grass so while using Northen Roads you'll probably just have to end up using a Vanilla landscape type grass mod or use a grass mod downgrade patch like the mod No Grassias or "grass patch" file provided on the NR page.
But shouldn't you override mods like cathedral landscape?
Removing: [LAND:0000ACA1]
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ITPO records removed: 59
[00.47] Done: Applying script "Remove identical to previous override records", Processed Records: 1959, Elapsed Time: 00.47
A couple of those may be intentional, i don't remember, safe to remove either way. I probably wont update anytime soon though as they will be mostly inconsequential with this mod up near top of LO.
Cause if not, anyone know a way to remove the grass?