Skyrim Special Edition

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Created by

Smooth

Uploaded by

skypia

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Safe to use

About this mod

Archer Combat Overhaul

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
Donations

  
   
 
 





Differences from past mods
I took a lot off and added a lot for immersion.

- Added rapid shot animation and improved quality

- Triple shot, multi shot, jump shot, dodge shot removed

- Added bow melee combat

- Use a bow and dagger simultaneously by equipping a secondary dagger

- Added professional skills Perfect Timing and Power Shot 

- New dodge animation

- Fixed an issue where the animation slowed down depending on the bow

- script optimization by gungun

- In the past, it was heavily influenced by other mods by using a method to change the animation of Power Attack and Bow Bash,
  It now uses a separate animation because we changed it based on the additional animation in the Hot Key Skill mod.
  So MCO and Power Attack trigger mods have been removed from required mods.

- You can assign hotkeys in MCM.


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Rapid Shot 
How to use: Bow Bash 

It uses the Bow Bash Command (MR), not the Bow Bash Judgment. 
You cannot change the key separately. If you want to change the key you need to change the bow bash key.(if you can...)  


Melee Attack 
How to use: You can use it by designating hotkey 1 in MCM of Bow Rapid Combo. 

HK1 = kick
A+HK1 = Left Melee Attack
D+HK1 = Right Melee Attack
S+HK1 = air shot combo after kick

Melee attacks do little damage, but stagger enemies.  


Secondary Dagger 
When equipped with the Secondary Dagger, you can use the dagger with hotkey 1. 

HK1 = kick
W+HK1 = Dagger Combo
A+HK1 = Left Dagger Attack
D+HK1 = Right Dagger Attack
S+HK1 = air shot combo after kick

It can be crafted under the same conditions as vanilla. 
The higher the grade of the dagger, the higher the damage, and basically inflicts bleeding damage to the enemy.  

Damage = bow damage x secondary dagger grade multiplier.

 



perfect timing 
Can be used from Archery Mastery 60. 

Fires two arrows when used at the moment when the bowstring is fully drawn. 
The perfect timing zone is 0.3 seconds from the moment the bowstring is fully drawn. 


power shot 
Can be used from Archery Mastery 60. 

Critical damage if charged up to the white effect, greater critical damage if charged up to the red effect




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How to install

required mods

Nemesis

Hot Key Skill

XP32 Maximum Skeleton Special Extended - XPMSSE

Payload Interpreter

Dynamic Animation Replacer

Animation Motion Revolution

dTry's Key Utils SE / dTry Plugin Updates AE

Dynamic Bow Animation (Not a hard required mod)


additional options

Inventory Interface Information Injector AE / Inventory Interface Information Injector for Skyrim 1.5 SE // Change the added item icon

Dynamic Key Action Framework // Motion recovery after attack
 

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Users of previous versions(Bow Rapid Combo) are recommended to install after completely uninstalling the mod and using the save cleaner.





After installing all the necessary mods, check the Nemesis engine update, the required mods Hot Key Skill and Payload Interpreter, and the rest of the mods you are using, then operate Nemesis.
 




TDM user recommended settings

Directional Movement(Drawn) : vanilla style
 






Assign a hotkey1 in the Bow Rapid Combo MCM. Used for bow melee attacks and dagger attacks.

Hotkey 2 is for the next update. I haven't used it yet, so I'm not specifying it.





Caution

Do not use with mods that change bow behavior, such as AGO.
Since animation was created based on Dynamic Bow Animation, it is recommended to use them together.
When using arrows added as a mod, if there is no vanilla arrow keyword, it will not work.

VendorItemArrow [KYWD:000917E7]


If you had a bow equipped before installing the mod, you must completely unload the bow and re-equip it to work.




If you install the mod for the first time and it doesn't work even though there is no problem with the mod installation, try turning the feature off or on with this

and

If you want to safely remove the mod, use Switch Power to turn it off before deleting it.




Test focus

It works without problems with MCO. 
Other mods have not been tested.
If there are incompatible mods let me know
I want to balance the damage without overdoing it. Let me know if you have any comments






Thanks to gungun for helping us make the mod. 









I was able to make a good mod for your support.

https://www.patreon.com/SmoothAanimation





thanks