Most of the reasons mods don't work are problems with the installation.
1. Make sure you have installed all the required mods to the latest version 2. Make sure the required mods support your version of Skyrim.
For example dTry's Key Utils mod only supports SE. Therefore, AE users must additionally install dTry Plugin Updates after installing dTry's Key Utils mod. (You can install Key Utils from the optional options during installation.)
If the mod does not work even though there is no problem with the installation process, try turning the mod off and on using the "Bow Rapid Combo switch" power created after installing the mod.
If that doesn't work, it could be a problem with an install you missed or a conflict with another mod.
The bash and melee just won't work for me. I've tried everything the page description says plus I've uninstalled/reinstalled nemesis, started a new game, the bash and melee just won't work. There must be some incompatibility somewhere. If anyone got suggestions I'd love to hear them. I'm on Skyrim Ver. 1.6.353 btw
No I haven't. Taking a closer look at the animation files, bow animations (HKS_SkillAnimA.hkx....etc) look like they're for HOT KEY SKILL mod. So I'm guessing the Hot Key Skill framework isn't installing properly and can''t read the bow animations?...IDK i'm not a modder, I'm just a plug n play person. Guess I'll just stick to the Bow Rapid Combo v1 sadly.
Ver 1.6.640. Applied all required mods, maybe there is some step to do other than just download/install. The problem is that the only effect I get for now is not being able to do the bash, I can equip the second dagger but I find it in my belly and in any case no attack/animation with the assigned key. Are we missing the step where we manually assign the keys to be pressed via the framework to a file? PS. I can do the vanilla attack, but nothing else.
Okay I've figured out the issue with bash not working. I use vortex as my mod manager so I have to manually go into my skyrim data directory folder and inside Nemesis_Engine>Cache, delete everything in there, and then open up Nemesis.exe again and repatch all mods.
Even though hot key skill shows up in the tick box, make sure this line is also here. (shown in red box)
Before it was blank, now it shows hotkey. Nemesis doesn't seem to register all mods after a certain amount.
thank you very much⁹⁹⁹⁹, you have practically solved my problem 100%. @NyteBlyade your comment should be quoted at the top, solve the problem for those like me couldn't get it to work.
I was just having this issue too but i ended up fixing it by using the rapid shot power (turned it off), unequiping my bow and arrows, and then turning the power back on. (i also dropped the bow and arrows before this trying to figure it out so if the first thing dont work try dropping the stuff aswell)
So I was scratching my head wondering why my character would do the animations but no arrows would actually shoot. I seen one post about deleting your Nemesis Cache folder in your Skyrim/Data/Nemesis. Still it didn't work, Then I scrolled down the comments a little seen that someone stated Ordinator breaks this mod so I Disabled Ordinator and the VokriiBlack Perk Overhaul mods. Still to no avail. Eventually I seen Stone7513's post and would you look at that... If your character does the animations but no arrows shoot then you have to unequip your bow and arrows then turn the mod off with the power it gives you in-game, turn it back on, then re-equip your bow and arrows then it should work. I am running with AE versions of everything since I am on 1.6.640 version of Skyrim. Also Vortex is my mod manager. Only problem I have now is I can't bash when Ordinator and/or Vokrii Black is enabled.
It works, but everytime i switch weapons it happens again, really annoying. Is there a fix or should i just uninstall?
So, there's an incompatibility between Wheeler and Bow Rapid Combo, switching weapons using Wheeler breaks the hotkeys, using favorite menu/hotkeys or simply using inventory prevents this issue.
Hello, is there a way to move the dagger through IED (Immersive equipment display) ? With certain armor sets the secondary dagger will float mid air and not actually be attached to the players hip.
Are the animations from this mod meant to overwrite regular bow animations? I'm using the Vanargand Archery animations but this mod seems to cause it to change to dynamic bow animations when the arrow is readied.
This is the best archery mod out there, at least for me.
Never played archery in this game before, because of how boring it was. What's an archer that can't perform close-quarters manoeuvers ? Specifically when the enemy WANTS to get closer to you ? Being an archer doesn't mean you can't do anything in close combat.
Archery was a chore unless you had a teammate...and even though, you were mostly outnumbered. Unless it's an anime situation where you can do the unthinkable with bows (even there, they're still limited), you ought to be able to defend yourself should you not have the possibility to always maintain a proper distance.
You should be able to FORCE that distance, you can't always be running away. This mod allows us to make use of those reflexes.🔥 It's not flawless, but it's revolutionary for Skyrim. Thank you, author.
Now thay aside...has anyone figured out how we could better readjust the secondary daggers' positions ? I'm trying to use IED to figure it out, so in the meantime...if anyone come with a solution, try to share.👌🏾
I was able to try something with Immersive Equipment Displays, but I'm unable to sync it in such a way it moves the currently equipped dagger. Instead, a duplicate dagger appears and moves.🤧
I tried to reproduce what was done with Visions of Skyrim - IED...but no success. Something is missing in how I do it.
The animations and flow are awesome, but you think we could get a separated rapid shot and bow bash option for those who have bash perks? (Like Skyrrim Arrow Overhaul bash knock down).
Other nice option would be have a special Arrow Rain attack like the ADXP I MCO Skyrim Hunter Series 2 mod.
IMHO, these could be nice use cases for the available hotkey.
I cannot get the kick animation to play and I am quite sure I have installed everything correctly. Ive had it working before. Does anyone have any suggestions?
hi, I have this "problem", when I attack with the right mouse button/block to shoot the arrow without moving with the body but only with the camera, the arrow will go where the body is directed and will not follow the camera. I put the vanilla option when the bow is in my hand, but it doesn't follow the direction of the camera, if I shoot the arrow "normally" with the left button then the camera follows me. Did I do something wrong? it must be so? or is it a bug? and if so how to solve it. (is it perhaps D'try that doesn't work? I've tried the various versions but it doesn't change) P.S. to be clear, the mod works, the animations work, but if I shoot from a standstill with the right button the body does not follow the camera and shoots where the body is directed.
794 comments
two required mods were added with this update.
Open Animation Replacer - IED conditions
Immersive Equipment Displays
All required modes must be updated to the latest version.
1. Make sure you have installed all the required mods to the latest version
2. Make sure the required mods support your version of Skyrim.
For example dTry's Key Utils mod only supports SE.
Therefore, AE users must additionally install dTry Plugin Updates after installing dTry's Key Utils mod. (You can install Key Utils from the optional options during installation.)
If the mod does not work even though there is no problem with the installation process, try turning the mod off and on using the "Bow Rapid Combo switch" power created after installing the mod.
If that doesn't work, it could be a problem with an install you missed or a conflict with another mod.
Super ez to install, works like a charm
Laptop Gang
I cant bash with a bow at all when this mod is enabled. I have all the requirements.
Have you been able to find a solution yet @nyteblyade?
i try everything i make it partially work by using the esp of the previous version....
It sucks
PS. I can do the vanilla attack, but nothing else.
Even though hot key skill shows up in the tick box, make sure this line is also here. (shown in red box)
Before it was blank, now it shows hotkey. Nemesis doesn't seem to register all mods after a certain amount.
idu
It works, but everytime i switch weapons it happens again, really annoying. Is there a fix or should i just uninstall?
So, there's an incompatibility between Wheeler and Bow Rapid Combo, switching weapons using Wheeler breaks the hotkeys, using favorite menu/hotkeys or simply using inventory prevents this issue.With certain armor sets the secondary dagger will float mid air and not actually be attached to the players hip.
Never played archery in this game before, because of how boring it was. What's an archer that can't perform close-quarters manoeuvers ? Specifically when the enemy WANTS to get closer to you ?
Being an archer doesn't mean you can't do anything in close combat.
Archery was a chore unless you had a teammate...and even though, you were mostly outnumbered. Unless it's an anime situation where you can do the unthinkable with bows (even there, they're still limited), you ought to be able to defend yourself should you not have the possibility to always maintain a proper distance.
You should be able to FORCE that distance, you can't always be running away.
This mod allows us to make use of those reflexes.🔥 It's not flawless, but it's revolutionary for Skyrim.
Thank you, author.
Now thay aside...has anyone figured out how we could better readjust the secondary daggers' positions ? I'm trying to use IED to figure it out, so in the meantime...if anyone come with a solution, try to share.👌🏾
Instead, a duplicate dagger appears and moves.🤧
I tried to reproduce what was done with Visions of Skyrim - IED...but no success.
Something is missing in how I do it.
Other nice option would be have a special Arrow Rain attack like the ADXP I MCO Skyrim Hunter Series 2 mod.
IMHO, these could be nice use cases for the available hotkey.
(is it perhaps D'try that doesn't work? I've tried the various versions but it doesn't change)
P.S. to be clear, the mod works, the animations work, but if I shoot from a standstill with the right button the body does not follow the camera and shoots where the body is directed.