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Community Shaders
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Version0.8.7
- Download:
- Manual
File information
Last updated
Original upload
Created by
Community Shaders TeamUploaded by
doodlumVirus scan
Activity logs
This page was last updated on 15 April 2024, 3:25PM
- Changelogs
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Version 0.8.0
- alandtse
- Automatically recompile shaders on file change
- Shader debug info in developer mode
- jonahex
- Added partial effect shader support (flat only).
- Doodlum
- Added light limit fix support to water and effect shaders (flat only).
- LLF optimisations
- LLF logarithmic contact shadows
- LLF fixed particle light radius
- Water caustics
- Water parallax
- Dynamic cubemaps
- Removed shadow map sampling from Tree LOD lighting
- PBR wetness effects and reflections
- Fixed broken normals on vanilla snow shaders
- Subsurface scattering
- Upgraded vanilla render targets with UAV access
- Eye occlusion
- Ember XD particle lights: Warning, intensive.
- Fixed parallax view-perspective
- Improved water shading
- Improved SSR application
- Flayan
- Added screenspace shadows support to VR
- Profjack
- Raindrop FX with precipitation occlusion
- RiverwoodModder
- Wetness and puddles system
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Version 0.7.4
- Features:
- Add setting to override complex grass lighting author's brightness setting
- Add debug shader mode - https://github.com/doodlum/skyrim-community-shaders/wiki/Developers#debugging-individual-shaders
- Bug Fixes:
- Add support for Skyrim 1.6.1130
- Fix VR z-fighting for distant mountains
- Fix detection of SkyrimUpscaler
- Fix CTD due to input hook race condition
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Version 0.7.3
- Swap from AVX2 for AVX
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Version 0.7.0
- - way faster shadercache compilation (11x faster), performance should be the same
- - triplanar mapping for projected textures
- - more reliable shader cache threading tasks
- - option to skip shader cache compilation by pressing escape
- - the shadercache will now stop compiling and report issues when a shader fails to compile, rather than trying to compile forever
- - option to adjust compiler threads, including a separate option for background compiler threads
- - progress bar and ETA instead of just text
- - polished feature menus to scale better and have descriptions as tooltips
- - fixed first person reflections on water
- - minor optimisations to lighting shaders
- - hotkey to toggle shaders
- - misc. tweaks and fixes
- Water blending
- - fixed water blending weirdness outside of the current cell by implementing a tiled cell data buffer
- Grass lighting
- - improved lighting
- - removed grass saturation
- - limited grass brightness to non-complex grass
- Grass collision
- - added grass collision for NPCs
- Light Limit Fix
- - fixed VR TAA detection
- - fixed first person lights option for VR
- - minor optimisations
- - probably fixed an issue affecting AMD GPUs which caused lights to flicker
- - fixed black lights when increasing light saturation
- - increased candle lights brightness
- - fixed dark effect shaders
- - increased the portal-strict light limit from 7 to 15. split meshes should no longer be required
- Complex Parallax Materials
- - automatically force land specular to support terrain parallax
- - optimisations for parallax
- - added a lower mip level for shadows
- - fixed parallax using the incorrect space on some meshes
- - fixed obvious parallax transitions on mountains
- Tree LOD Lighting
- - fixed tree LOD failing to compile
- - improved lighting
- Screen space shadows
- - backface screen-space shadow alpha from Starfield
- - fixed screen-space shadows detecting transparency incorrectly
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- Author's activity
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April 2024
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15 Apr 2024, 3:25PM | Action by: doodlum
Attribute change
'Description changed.'
March 2024
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29 Mar 2024, 3:03PM | Action by: doodlum
File added
'Community Shaders [version 0.8.7]'
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23 Mar 2024, 1:42AM | Action by: doodlum
File added
'Community Shaders [version 0.8.6]'
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18 Mar 2024, 2:33PM | Action by: doodlum
File added
'Community Shaders [version 0.8.5]'
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18 Mar 2024, 3:25AM | Action by: alandtse
Attribute change
'Description changed.'
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18 Mar 2024, 3:01AM | Action by: alandtse
Attribute change
'File \'Community Shaders\' category changed to Old versions.'
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18 Mar 2024, 2:27AM | Action by: alandtse
Attribute change
'Description changed.'
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17 Mar 2024, 4:48PM | Action by: doodlum
File added
'Community Shaders [version 0.8.4]'
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16 Mar 2024, 9:49PM | Action by: doodlum
File added
'Community Shaders [version 0.8.3]'
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16 Mar 2024, 12:33PM | Action by: doodlum
File added
'Community Shaders [version 0.8.2]'
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16 Mar 2024, 12:49AM | Action by: ProfJack
Attribute change
'Description changed.'
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16 Mar 2024, 12:38AM | Action by: alandtse
Mod mirror added
'https://github.com/doodlum/skyrim-community-shaders'
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16 Mar 2024, 12:36AM | Action by: alandtse
Attribute change
'Description changed.'
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16 Mar 2024, 12:05AM | Action by: ProfJack
Attribute change
'Description changed.'
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15 Mar 2024, 9:32PM | Action by: ProfJack
Attribute change
'Description changed.'
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15 Mar 2024, 9:29PM | Action by: ProfJack
Attribute change
'Description changed.'
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15 Mar 2024, 7:16PM | Action by: doodlum
File added
'Community Shaders [version 0.8.1]'
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15 Mar 2024, 6:25PM | Action by: doodlum
Attribute change
'file visible to the public'
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15 Mar 2024, 6:20PM | Action by: doodlum
Changelog added
'Change log added for version 0.8.0'
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15 Mar 2024, 6:19PM | Action by: doodlum
File added
'Community Shaders [version 0.8.0]'
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- Mod page activity
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April 2024
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30 Apr 2024, 2:21PM | Action by: canigetahooyahh
Tracked
'Community Shaders'
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30 Apr 2024, 2:18PM | Action by: Fjellvar
Tracked
'Community Shaders'
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30 Apr 2024, 2:07PM | Action by: MissYapper
Untracked
'Community Shaders'
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30 Apr 2024, 1:37PM | Action by: fuzzydemon
Tracked
'Community Shaders'
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30 Apr 2024, 1:18PM | Action by: Willcario
Endorsed
'Community Shaders'
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30 Apr 2024, 10:23AM | Action by: Erstam
Endorsed
'Community Shaders'
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30 Apr 2024, 8:45AM | Action by: Erstam
Tracked
'Community Shaders'
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30 Apr 2024, 6:35AM | Action by: verzhe
Tracked
'Community Shaders'
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30 Apr 2024, 6:02AM | Action by: 162042892233
Endorsed
'Community Shaders'
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30 Apr 2024, 5:59AM | Action by: Ryles1
Tracked
'Community Shaders'
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30 Apr 2024, 4:07AM | Action by: Lastestfish
Endorsed
'Community Shaders'
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30 Apr 2024, 2:24AM | Action by: 72ried
Tracked
'Community Shaders'
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29 Apr 2024, 10:55PM | Action by: alchemistenms
Endorsed
'Community Shaders'
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29 Apr 2024, 8:16PM | Action by: Koraq
Endorsed
'Community Shaders'
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29 Apr 2024, 7:45PM | Action by: Blond13
Endorsed
'Community Shaders'
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29 Apr 2024, 7:40PM | Action by: JollyGopher
Tracked
'Community Shaders'
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29 Apr 2024, 5:54PM | Action by: XxAri96xX
Tracked
'Community Shaders'
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29 Apr 2024, 4:24PM | Action by: adityatpuri
Endorsed
'Community Shaders'
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29 Apr 2024, 3:10PM | Action by: MissYapper
Tracked
'Community Shaders'
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29 Apr 2024, 2:52PM | Action by: ThGodfathers
Endorsed
'Community Shaders'
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