Skyrim Special Edition

About this mod

Evangeline is a highly buggy follower. She has 7000 bugs. A buggy system including but not limited to savegame corruption, CTDs, brain damage. She will bug everything and is butt-ugly. Discover her bugs by doing Fallrim tool adventures and constant new games. Have fun with the most ugly, crappy companion for Skyrim ever. Use another follower!!!!

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Highlights of 8.6.X

  •  added 17 static level bosses to the world. Beginning from level 1 up to high level. Killing them will unlock Evangelines perks and increase her health buff.
  • Evangeline now gains scars from battle which take 1 or 3 or more days to fully heal.


is the most advanced companion to date. She will comment on everything, will do what she wants when she wants and react to you and your action immediately. She will remember everything you do, also what she says she wants. Your acts will have consequences, some will permanently influence Evangeline.

Evangeline is a highly advanced marriageable follower. She has 7000 lines of voiced dialogue. A memory and emotion system including but not limited to love, hate, fear. She will remember everything she and you said. Discover her background by doing quests and talking to her. Have fun with the most advanced, feature rich companion for Skyrim ever.



  • You can find her in Riverwood Sleeping Giant Inn.
  • Evangeline has 4 questchains to unravel her history.
  • 3 World Interactions pertaining the last quest chain.
  • added 9 new custom special abilities for bosses. Become Ethereal, Become Invisible, Increase Damage based on lost health, Increase Run and Attack Speed, slow high damage Fireball, Spawning of low health clones, Spawning Hazards by moving, Spawning Turrets, Reflect Spells back - apply Seeker spell at ranged and melee attacks, Randomly teleport around.
  • Two single quests for you to enjoy.
  • Three repeatable radiant quests for you to enjoy.
  • One radiant quest line. Everything is random here, even the story.
  • Dozen of different objectives for several radiant quests for Evangelines rumor dialogue
  • 7 Thousand of lines of dialog.
  • Fully fledged out memory and emotion system with several emotions like hate, fear, love etc.
  • Special dialog & actions and above mentioned memory.
  • Marriage candidate with own marriage chain quest.
  • Will do whatever she wants when she wants it. Like going to the temple, go shopping, going on a stroll and much more.
  • Randomly pathed dialog.
  • Has dialogue with any actor possible with original, vanilla voicelines
  • Dozens of long dialog chains. Dozens of long dialog to explore her past.
  • Play games with her, like hide&seek and others.
  • Custom home marker.
  • added an additional dialogue option for custom home which can be multi cell home. You can tell Evangeline to have a place for work, train, relax, sleep and eat. You must select all options, even if the home is only 3 cells big. Means two cells gets two marker.
  • Evangeline has an outfit for combat, home and town, outfit options for rainy and snowing weathers, warm and cold climates. Outfits can be additional to her current stuff or can replace current outfit.
  • Will loot items, if she wants.
  • Comments and dialogue on places, quests, persons, her past, etc..
  • You can brawl and spare with her.
  • Evangeline can go crazy and will start to hear and see things (you, too)
  • Evangeline gains dynamically weight & muscles
  • Lots of conversations with other NPCs, even Unique ones like Paarthunax and recognizes 3DNPCs followers
  • Advanced combat AI. Can heal the player.
  • added dodge animations. Evangeline could dodge prior to this already. By including the animations she is now not dependent on a mod that adds the animations to vanilla dodge events.
  • Evangeline can dodge attacks.
  • Difficulty selection for her combat prowess.
  • Evangeline can transform into a Werewolf. She will transform if the player is a werewolf and she needs to switch to melee
  • Teach her spells. Evangeline can also shout if you teach her.
  • You can tell her to (only) use spells you have currently equipped.
  • Evangeline has Ordinator and PerMa perks. She has now perks for One Handed, Block, Heavy Armor, Alteration, Restoration and Destruction
  • Will smelt ore and tan hides for you.
  • Will cook a meal if there's enough ingredients for it and a cooking pot.
  • Evangeline will kiss you and you can kiss her, too.
  • dozens of actions based on how Evangeline feels and how much she likes you. Like spiking your ale, cooking you a meal, make you trip, won't help you in a fight, run ahead in a dungeon and much, much more.
  • Can take the lead to dungeon bosses.
  • You can tell her to cook or brew a potion for you.
  • Evangeline will use potions you give her at the start of combat.
  • You can also bump her with weapons equipped to teleport her away.
  • Fully integrated into all vanilla scenes if it's required for immersion.
  • MCM Config Menu
  • Can tell her to ride any rideable actor
  • 190 packages to have Evangeline behave naturally, with a day routine, in each capital, town and settlement; if you tell her to wait or leave you.
  • CBBE body.
  • Fully integrated into the DLCs.
  • Can play all idles.
  • Configurable gore effects. Blood, wounds and splatter.
  • Evangeline will now teleport behind you if you bump into her with your weapon/magic equipped
  • Option to set Evangeline to pacifist
  • Option to have Evangeline cast Detect spells while sneaking
  • Evangeline can now train your skills
  • Evangeline specific achievements, viewable in the MCM menu, with tiny permanent boni for the player. Option to not get those rewards in the MCM menu.
  • Support for Flower Girls. Certain scenes and dialogue may start a Flower Girl scene.
  • Evangeline can now levitate and get dragon wings as a reward if you teach her to shout
  • She can also fly if you ride a flying mount. MCM option to make her always fly.
  • Spellmaking. Evangeline will make her own spells on the fly.
  • Evangeline can enchant her items. You can teach her enchantments but the item is destroyed in the process.
  • Customizer done by ClearanceClarence
  • Alternate Face done by Xeova
  • ...
  • And much more. I can't remember all of the stuff I put in while developing her.

Evangeline's custom options

  • Evangelines difficulty can be set in MCM. Consisting of Bonus or Malus for Spell Damage, Weapon Damage, Armor and Magic Resist.
  • Added skill points per level after skill reached 100.
  • Selectable combat styles: "Default" (Spellsword), "Paladin DPS", "Paladin Tank", "Elemental Mage"
  • There's an option to toggle to learn spells cast by player. Those spells can also be removed if need be.
  • You can disable her usage of shouts.
  • You can make Evangeline pacifistic and only have her attack if being attacked or an ally is attacked.
  • Evangelines difficulty scales depending on the settings here. Difficulty means damage receiving and delivering.
  • You can configurate Evangelines confidence between brave and foolhardy
  • Toggle if you do not want Evangeline to change into a Werewolf
  • How many special boss abilities per actor.
  • Chance per ability of an ability to appear on a boss.
  • Option for her levitation and flying ability. Disable levitation, always levitate or levitate if you want after unlocking the ability
Gore and Stress
  • You can select how much gore appears. No gore, meaty bits and wounds, full bloody body splatter
  • You can select at what chance wounds and gibs appears
  • Toggle Evangelines Stress System.
  • Evangeline can take certain item types from you if you have more than one on yourself. Evangeline is bound to carry those burdens for you. The itemtypes are armor,  books and weapons.
  • Weapons she carries are recharged by her for free. If you don't want this, tell her so.
  • Evangeline only uses her snow outfit during snow.
  • Evangeline only her rain outfit during rainy weathers.
  • Evangeline only her warm/hot outfit during warm/mild temperatures.
  • Evangeline only her cold outfit in cold climates.
  • In claustrophobic dungeons it is better to navigate when Evangeline has more distance to you. You can toggle this on or off. You can also bump her with weapons  equipped to teleport her away.
  • Evangeline is helpful and so she will tan or smelt your leather and ore. If you don't want this, you can tell her and she will stop it.
  • Evangeline won't use helmets. You can toggle to make her use those.
  • You may disable her creation of her camp.
  • You can toggle that Evangeline will cast Detect X spells while sneaking.
  • Option to not get achievement rewards.


In case you are idling or lollygagging Evangeline will idle, too. She will use any unowned idle markers, talk to other NPCs or whatever comes into her mind she will do. Once you move again, she will usually follow you again.
Evangeline will chat with other actors. There are no predetermined conditions.


Evangeline has her own horse she will call. Once you start to mount she will call her horse and travel on it.
You can also tell her to use a specific horse which replace her default one. You do this by using a spell Evangeline gives you.

Inventory Management

Evangeline has 4 inventories. She has her home outfit. If this is filled, it will be used in your home. If this is not filled, she will use her Town clothes.
She has her Town clothes. This will be worn while being in cities, town, settlements etc.
Then she has her combat outfit. This is being used "outside".
Lastly she has her normal actor inventory.
Additional to those there are special outfits for weather conditions. There's an outfit for rainy and snowing weathers, warm and cold climates. Outfits can be additional to her current wearing clothes or can replace the outfit.


There are 3 quest chains. The quests are sequential. Totalling 19 quests to complete.
There are 2 short single quests, 4 types of radiant single quests that can be repeated and a radiant quest chain which is totally randomized, even story, count of quests to complete, etc.. All those can be done while completing the main quest chains.
A quest to unlock spellmaking features and a custom player home in Rorikstead.

Best way to get the most out of Evangeline

All of Evangelines dialog should fit her character of being a good person and having her own troubles. I hope I did get it right and have no inconsistency in her dialog.
Evangeline has so much to say you might not get all of it from one play-through. There are a lot of lines about quests that you need to initiate by asking her about her opinions about current quests. There are so many lines that reveal itself by being together with Evangeline quite some time but Evangeline won't say them on herself, you have to ask her instead. So, in short, you need to talk to her often. Some of the dialog will be marked as used yet has new lines, that is nothing I can change.
Evangeline has her own mind. If she wants to visit her friend Voada she will do it. You can prevent this but Evangeline won't like it.
There are several emotions Evangeline is capable off and showing/telling you about. Joy, love, anger, sadness, surprise and fear.
Over a dozen rare one time events can be uncovered. Those are just small things that can happen anywhere anytime like Evangeline is turned into a turnip for a few seconds.
Evangeline is fully integrated into the world of Skyrim. All scenes that occur are recognized by her and she will react to them. She is known to the persons and towns she talks about having visited before meeting you. So talk to her to get the big picture.


You must contact me and obtain my permission before re-packaging any part of this mod. Including modpacks&modlists.
Some resources do not belong to me. Ask their authors for permissions.
If I do not respond within 4 weeks, permission is denied.