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Sein_Schatten

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Sein_Schatten

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About this mod

You can find her in Riverwood Sleeping Giant Inn.
Evangeline has 3 questchains to unravel her history.
Two single quests for you to enjoy.
Three repeatable single radiant quests for you to enjoy.
One radiant quest line. Everything is random here, even the story.
7 Thousand of lines of dialog.

Requirements
Permissions and credits
Changelogs

V5.0.0 finally arrived!

Feel free to upload your pictures or videos. :)
Don't forget to vote and endorse.


Highlights of 5.0.0

  • Evangeline has now an outfit for combat, home and town.
  • Evangeline can now play any idle animation
  • Evangeline will now teleport behind you if you bump into her with your weapon/magic equipped
  • You can now tell Evangeline to cast the spells you have equipped. You can also tell her to use them exclusively as the only destruction spells
  • Evangeline will play any idle possible
  • There are now scenes for all voicetypes. Now Evangeline can converse with nearly every actor in the game. Even Partysnax.
  • added the following quest types to the random quest chain: Assassinate, bounty hunt, crafting, guarding location and stealing
  • Lots of gore. Configurable, of course.

Description

is the most advanced companion to date. She will comment on everything,
will do what she wants when she wants and react to you and your action
immediately. She will remember everything you do, also what she says she
wants. Your acts will have consequences, some will permanently
influence Evangeline.


Details

  • You can find her in Riverwood Sleeping Giant Inn.
  • Evangeline has 3 questchains to unravel her history.
  • Two single quests for you to enjoy.
  • Three repeatable single radiant quests for you to enjoy.
  • One radiant quest line. Everything is random here, even the story.
  • 7 Thousand of lines of dialog.
  • Fully fledged out memory and emotion system with several emotions like hate, fear, love etc.
  • Special dialog & actions and above mentioned memory.
  • Marriage candidate with own marriage chain quest.
  • Will do whatever she wants when she wants it. Like going to the temple, go shopping, going on a stroll and much more.
  • Randomly pathed dialog.
  • Dozens of long dialog chains. Dozens of dialog to explore her past.
  • Play games with her, like hide&seek and others.
  • Custom home marker.
  • Uses clothes in her inventory in cities and armor in her inventory while in
  • the wild. Also ypu can tell her to wear a custom outfit in cities or at
    home.
  • Will loot items, if she wants.
  • Comments on places, quests, persons, her past, etc..
  • You can brawl and spare with her.
  • Lots of conversations with other NPCs and recognizes 3DNPCs followers.
  • Advanced combat AI.
  • Teach her new spells. Evangeline can also shout if you teach her.
  • Will smelt ore and tan hides for you.
  • Will cook a meal if there's enough ingredients for it and a cooking pot.
  • dozens of actions based on how Evangeline feels and how much she likes you.
  • Like spiking your ale, cooking you a meal, make you trip, won't help you
    in a fight, run ahead in a dungeon and much, much more.
  • Can take the lead to dungeon bosses.
  • You can tell her to cook or brew a potion for you.
  • Fully integrated into all vanilla scenes if it's required for immersion.
  • MCM Config Menu or Config spell
  • Can tell her to ride any ridable actor
  • 190 packages to have Evangeline behave naturally, with a day routine, in each capital, town and settlement; if you tell her to wait or leave you.
  • Fully integrated into the DLCs.
  • Configurable gore effects.

  • Customizer done by ClearanceClarence https://www.nexusmods.com/skyrimspecialedition/mods/22264/
  • Alternate Face done by Xeova https://www.nexusmods.com/skyrimspecialedition/mods/22932/
  • ...
  • And much more. I can't remember all of the stuff I put in while developing her.


Evangeline's custom options

Combat
  • You can tell her to go only melee or she can switch between magic and melee herself depended on the situation.
  • There's an option to toggle to learn spells cast by player. Those spells can also be removed if need be.
  • You can disable her usage of shouts.
  • Difficulty
  • -Evangelines difficulty can be set to 5 options:
    deliver damage, receive damage:
    Default: scaling depending on player level. At 70 it is 3x, 0.75x
    Adept 1x 1x, Expert 0.75x 1.5x, Master 0.5x 2x, Legendary 0.25x 3x


Gore
  • You can select how much gore appears. No gore, meaty bits and wounds, full bloody body splatter
  • You can select at what chance wounds and gibs appears
Items
  • Evangeline can take certain item types from you if you have more than one on
  • yourself. Evangeline is bound to carry those burdens for you. The
    itemtypes are armor, books and weapons.
  • Weapons she carries are recharged by her for free. If you don't want this, tell her so.
Misc
  • In claustrophobic dungeons it is better to navigate when Evangeline has more distance to you. You can toggle this on or off.
  • Evangeline is helpful and so she will tan or smelt your leather and ore. If you don't want this, you can tell her and she will stop it.
  • Evangeline won't use helmets. You can toggle to make her use those.
  • You may disable her creation of her camp.

Lollygagging

In case you are idling or lollygagging Evangeline will idle, too. She
will use any unowned idle markers, talk to other NPCs or whatever comes
into her mind she will do. Once you move again, she will usually follow
you again.
Evangeline will chat with other actors. There are no predetermined conditions.


Horses

Evangeline has her own horse she will call. Once you start to mount she will call her horse and travel on it.


Quests

There are 3 quest chains. The quests are sequential. Totaling 14 quests to complete.
There are 2 short single quests, 4 types of radiant single quests that can be
repeated and a radiant quest chain which is totally randomized, even
story, count of quests to complete, etc.. All those can be done while
completing the main quest chains.


Best way to get the most out of Evangeline

All of Evangelines dialog should fit her character of being a good person
and having her own troubles. I hope I did get it right and how no
inconsistence in her dialog.
Evangeline has so much to say you might not get all of it from one playthrough. There are a lot of lines about
quests that you need to initiate by asking her about her opinions about
current quests. There are so many lines that reveal itself by being
together with Evangeline quite some time but Evangeline won't say them
on herself, you have to ask her instead. So, in short, you need to talk
to her often. Some of the dialog will be marked as used yet has new
lines, that is nothing I can change.
Evangeline has her own mind. If she wants to visit her friend Voada she will do it. You can prevent this
but Evangeline won't like it.
There are several emotions Evangeline is capable off and showing/telling you about. Joy, love, anger, sadness,
surprise and fear.
Over a dozen rare one time events can be uncovered. Those are just small things that can happen anywhere anytime
like Evangeline is turned into a turnip for a few seconds.
Evangeline is fully integrated into the world of Skyrim. All scenes that occur are
recognized by her and she will react to them. She is known to the
persons and towns she talks about having visited before meeting you. So
talk to her to get the big picture.


Licensing/Legal

You must contact me and obtain my permission before re-packaging any part of this mod.
The resources do not belong me. Ask their author for permissions.
If I do not respond within 4 weeks, permission is denied.
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