I fixed the invisible male Nords by loading [Black Bear Ancient Nord Armor] before this mod, but I'm still getting the black face bug on all NPC's. Not sure how to fix that.
Just a heads up, but the armor on males is making everything but the gloves, boots, and head disappear. Do like that you reskinned the stormcloak commander helm for this one (it actually looks really good with the Savoir's Hide lol).
Just something I would like to point out: given the enjoinment they live in, having more covering would make more sense than less, given their choices is to live in an ashland or wintery environment, unlike the in Bloodmoon when it was forested or winter in some places. 200 years is a decent amount of time to adapt armor for the environment.
Thank u for you're input i will work on fixing the issue an i originally was gonna have them completely naked like in bloodmoon but barechested with leggins seemed better.
I'm gonna be working on one mod that will combine all mine together as well as many other modders that are restoring bloodmoon content. I intend to reach out to them to see if we could work together possibly maybe combing our two dungeons.
apologize keep forgetting to include it in the readme, updated some bugfixes an all dungeons are fully navmeshed so enemies should work properly, there's still a bug on xbox version with the faces of the enemies appearing distorted still working on fixing that one.
32 comments
Ah yeah, also this mod is incompatible with Solstheim The Lost Levels since both mods cover Gronn dungeon.
Just another reason to do Domme, lol.
Honestly I like dungeons from this one, but they clearly need more clutter.
Solved it by opening Esp up in CK (set as esp as active)
(if you have the mod that upgrades the CK, select "only show active forms" to make selecting only mod added npcs easier)
go to actors and find all the npcs added from this mod
hold ctrl and click on all of them, then with all selections still highlighted press ctrl-F4 to export facegen data.
wait for it to be done, then save.
But I'm happy you're making some updates, good job.
Just something I would like to point out: given the enjoinment they live in, having more covering would make more sense than less, given their choices is to live in an ashland or wintery environment, unlike the in Bloodmoon when it was forested or winter in some places. 200 years is a decent amount of time to adapt armor for the environment.