Q How is this mod different from Volumetric Mists? A This mod has an MCM to control the mists, plus various brightness options, and the ability to edit the mist nifs in game via ENB.
Q Seams in the sky? A Choose the subtle option in downloads. Still doesn't work? Try Tweaking.
Q Tweaking ? A Your ENB and weather mod will affect how intense/bright/dim these meshes appear. You can change them by going in to your ENB GUI and tweaking the weather/particle settings. If this is still insufficent, you can go into the individual mist nifs and adjust the alpha Falloff Start Opacity and the Emissive Multiple values.
Q Compatible with Community Shaders? A Yes
Q Flickering clouds? A To reduce mists flickering and switching on and off in the distance, make sure that you have
SkyrimPrefs.ini
[MAIN] fSkyCellRefFadeDistance=655360.0000
[Display] bUse64bitsHDRRenderTarget=1
Notes:
I have uploaded various options for Morning Fog THICCness under miscellaneous files. Higher Falloff Start Opacity values are THICCer/less transparent Higher Emissive Multiple values are brighter/THICCer.
Same question... But I think I'll just keep my MOT for Nat ENB patch and MOT Bersyrker patch in the previous version 1.1 as this has worked well for over a year.
Since you added DynDOLOD exclusion file in 1.3 you should update the description to let users know you no longer need to disable the esp before running DynDOLOD
Hi Kojak! Thank you for your mod. I don't know if anyone else has the same problem as me, but it seems that my file only have the volumetric and morning fogs. The evening fogs are lacking. How could I add them again? Thank you so much!
I was using it and it looks great but uninstalled due to the fact that is was making flames on the giant campfires invisible (embers xd). Setting particle count to 10k and above didnt helped. Disabling all mist options in mcm maked them immidiately reapear again.
399 comments
Thankyou everybody for the endorsments, downloads and getting this mod to Hotfiles
Q How is this mod different from Volumetric Mists?
A This mod has an MCM to control the mists, plus various brightness options, and the ability to edit the mist nifs in game via ENB.
Q Seams in the sky?
A Choose the subtle option in downloads. Still doesn't work? Try Tweaking.
Q Tweaking ?
A Your ENB and weather mod will affect how intense/bright/dim these meshes appear. You can change them by going in to your ENB GUI and tweaking the weather/particle settings. If this is still insufficent, you can go into the individual mist nifs and adjust the alpha Falloff Start Opacity and the Emissive Multiple values.
Q Compatible with Community Shaders?
A Yes
Q Flickering clouds?
A To reduce mists flickering and switching on and off in the distance, make sure that you have
SkyrimPrefs.ini
[MAIN]
fSkyCellRefFadeDistance=655360.0000
[Display]
bUse64bitsHDRRenderTarget=1
Notes:
I have uploaded various options for Morning Fog THICCness under miscellaneous files.
Higher Falloff Start Opacity values are THICCer/less transparent
Higher Emissive Multiple values are brighter/THICCer.
Azurite II changelog:
Cathedral has another update 2.5
Is it compatible with the 2.4 patch?
Should I use both files or just one?
Already tried to reset with
setstage SKI_ConfigManagerInstance 1
But it seems the whole menu still doesnt appear for me, any idea why or how to fix it?