About this mod
Random assortment of CBBE patches for various mesh fixes armors and mods that don't have CBBE patches.
- Requirements
- Permissions and credits
- Changelogs
Basically what I did was compare the mod mesh with the CBBE mesh and see what were the changes.
Includes the ShapeData for you to build it yourself and pre-generated meshes using the Curvy (Clothing) preset of CBBE.
Unofficial Creation Club Content
- Iron Plate Armor
- Applies environmental mapping to the CBBE Iron Plate armor.
- Also fixes player not being able to decapitate enemies when they are using the helmet from this creation.
- Ebony Plate
- Fixes player not being able to decapitate enemies when they are using the helmet from this creation.
- Silver
- Fixes player not being able to decapitate enemies when they are using the helmet from this creation.
- Stalhrim Fur
- Fixes player not being able to decapitate enemies when they are using the helmet from this creation.
- Steel Soldier
- Fixes player not being able to decapitate enemies when they are using the helmet from this creation.
- Netch Leather
- Fixes player not being able to decapitate enemies when they are using the helmet from this creation.
- Spell Knight
- Fixes player not being able to decapitate enemies when they are using the helmet from this creation.
Armor Mesh Fixes
- Applies environmental mapping to the CBBE Orcish armor (uses Ore_Obsidian_e.dds cube map)
- Removed rimlighting.
- Applies environmental mapping and Cube Map changes to the CBBE Ancient Falmer armor (uses bronze_e.dds cube map)
- Includes both old and new versions.
- Removed rimlighting.
- Includes Practical Female Armor changes to the CBBE mesh.
- Removed rimlighting.
- Modifies environmental mapping and cube map used.
- Only for the concept art version of the armor, no support for the other files.
- Forwarded all flags, parallax application, and environmental mapping to the CBBE Stalhrim Armor.
- Includes the Stalhrim Fur Patch (with the Unofficial Patch Fix included).
- Removed rimlighting.
Amber Refossilized
- Forwarded all flags and environmental mapping to the CBBE Amber Armor.
- Removed rimlighting.
- Iron Plate Armor
- Applies cube map changes and enables environmental mapping, this version uses shinydull_e.dds instead of the original ore_iron_e.dds; I've also applied the Unofficial CC Patch fix for the decapitation.
- Orcish Plate Armor
- Applies cube map changes and enables environmental mapping
FranklyHD - Imperial Armor
- Forwarded the new cubemap and enviromental map settings, removed rimlighting.
- Includes the new Penitus Ocutalus and General Carius armors.
- Only works with the main file of FranklyHD, no sleeves or pants (yet), doesn't include the physics versions of General Tulius.
- On bodyslide build for FranklyHD sliders.
- Forwarded the new cubemap and enviromental map settings.
- Removed rimlighting.
- Forwarded the new cubemap and enviromental map settings.
- Removed rimlighting.
- Applies environmental mapping to the thieves guild armor, uses bronze_e.dds cube map.
- Looks best when used alongside FranklyHD's textures.
- Removed rimlighting.