I've capped my perk points at 100 but I'm about to transition to a new perk overhaul (not ordinator, blech) which will require more perks. Instead of giving myself an additional perk every 5 levels or so I think this is the perfect solution. Especially since I use Scarcity and other mods that remove most of the rewards from dungeon crawling. Now I have a reason to look through them all!
btw, the Welkynd Stone model is only available in the CC stuff, so it requires AE and won't work with SE (unless there's a way to download it from the Creation Club content separately). Why not just include the model in the main download? That would make it compatible with SE and AE. Or at least use a replacement ESP in the alternate download instead of requiring a whole new plugin for just the model change?
btw, there is a bug with the potion swap alternative plugin. It looks like the magnitude of the magic effect is set to 0 instead of 1 in the Ingestible record. This causes no perk to be given and the potion can't be consumed. I'll enter a bug report.
Edit: not sure where you found these changes, but clearly not in my mod
Now after checking everything 3 times, I would recommend you commenting on the mods that actually have the records and not randomly on your last downloaded ones.
Makes it easier for everyone. Luckily this mod has few records so it didn't take too long to check it 3 times :)
2 are easy, the rest are hard to find. but if you do the dungeons they are in, you should pretty much stumble over them if you don't rush through the dungeons like a maniac
16 comments
btw, the Welkynd Stone model is only available in the CC stuff, so it requires AE and won't work with SE (unless there's a way to download it from the Creation Club content separately). Why not just include the model in the main download? That would make it compatible with SE and AE. Or at least use a replacement ESP in the alternate download instead of requiring a whole new plugin for just the model change?
btw, there is a bug with the potion swap alternative plugin. It looks like the magnitude of the magic effect is set to 0 instead of 1 in the Ingestible record. This causes no perk to be given and the potion can't be consumed. I'll enter a bug report.
Edit: The bug was fixed in the latest version.
Edit: not sure where you found these changes, but clearly not in my mod
Now after checking everything 3 times, I would recommend you commenting on the mods that actually have the records and not randomly on your last downloaded ones.
Makes it easier for everyone. Luckily this mod has few records so it didn't take too long to check it 3 times :)
. . . Poop.
Congrats on the release Styyx! Also, impressive paint skills lol