Skyrim Special Edition

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gutmaw

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gutmaw

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  1. gutmaw
    gutmaw
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    A few things....

    • PLZ READ THE DESCRIPTION PAGE BEFORE DOWNLOADING...there's some critical info you'll want to know!
    • The LotD Display Patch is an "Unofficial" patch, meaning plz don't bother the LotD team for support...I'll be supporting it...it's not my first LotD rodeo :)
    • The CCOR patch was made for CCOR and MLU in mind...only Complete Crafting Overhaul Remastered is required however.
    • The LotD Display Patch will be best if using  complimentary Stalhrim Refrozen and Cannibal Draugr on Solstheim
    • As always, there may be additional Xedit conflict resolution needed, depending on your load order (especially the leveled lists).
  2. gutmaw
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    Well, TateTaylor’s decision to discontinue the ancient ebony patch pretty much nukes this mod.  That was the best part of his mod imo??  Oh well, maybe I can salvage this, or better yet maybe he’ll reconsider and add ancient ebony back in somehow. Stay tuned. 
  3. ArchGuardianAngel
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    Someone made a roll back Mod for Ancient Nord Stalhrim, and added the nord arrow crafting fix, they tested it with LotD patch <3

    https://www.nexusmods.com/skyrimspecialedition/mods/105202

    if anyone else wants to use it with this patch still here you go <3
  4. Mekinbah
    Mekinbah
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    The WACCF Patch seems to be missing their first person models in xedit
  5. AriahsVibes
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    Are we able to craft these? I'm just having distribution issues.

    Edit: I figure nobody gave this much thought but I might as well provide closure just in case - it was because I didn't use the version specifically designed for the LOTD patch. So as long as you do that you're likely good.
    1. gutmaw
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      Yes there are crafting recipes. 
    2. AriahsVibes
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      Awesome, thanks man
  6. Devlman127
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    Just wish this was in the west wing since that was what I was using lmao
  7. GamerNano
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    if you use the LOTD patch, some of the weapons will have missing textures. this is due to the ancient nord stalhrim folder path having being updated.
    The patch/models are looking for the textures at
    textures/bgssse001/weapons
    when the textures have been moved to
    textures/creationclub/bgssse001/weapons
    Copying the bgsse001 folder into the textures folder (so its next to the creationclub folder), will solve this.
    1. ArchGuardianAngel
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      how will that work for mo2 root builder users???
    2. gutmaw
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      Or continue to use the older version with the ancient ebony plug-in so u get everything.  
    3. ArchGuardianAngel
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      @gutmaw
      yeah I ended up downgrading the required mod for the ebony to still be there <3
      I really enjoy having this mod for the museum <3 

      there is few which have purple textures for the pummel and shaft of the battle axes and 1hand maces lol everything else works fine
  8. ArchGuardianAngel
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    I am using older version of ancent nord stalhrim which still has the ebony because I really love this mod so much ; w ;
    I will just avoid making the arrows lol I don't use them anyways haha
  9. izzyknowz
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    hey i have this mod with the ebony plugin version of ANS downloaded and im getting a purple ancient stalhrim battleaxe, its the only one purple. all other weapons seem fine so far. Is there any way you could possibly tell me where to look to fix this? 
  10. TheTrueDovahki1n
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    @gutmaw Just letting you know that in the very new version of "Ancient Nord Stalhrim", TateTaylor "discontinued the Ancient Ebony plugin". Don't know how that change will affect this mod, but I figured I should let you know just in case the "Ancient Ebony plugin" was something critically important to this mod.
    1. zinghunt
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      Wondering too. The ebony plugin is not a master for the patch. Would the only consequence be empty displays ? Or is there more to it ? Ty
    2. malicious
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      There would be errors in this plugin. They ebony weapons were removed from the Ancient Nord Stalhrim plugin. This mod would try to display items that no longer exist. The ebony plugin from ANS mod only distributed the Ebony weapons. 
    3. gutmaw
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      I did didn’t know he updated.  I’ll have a look and update mine if it even makes sense now 
    4. Selfishmonkey
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      Guess I won't be updating to the newest version of Ancient Stalhrim - I like the display wall in the DBM.
    5. TheTrueDovahki1n
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      Same, @selfishmonkey. Shame that I've only noticed two mods that utilize the Armory Wings (and guess who made those ). Talented mod authors can really make use of those spaces.
  11. Hajen999
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    I'm sorry, could you help me. I don't speak English well and it's hard for me now to understand what needs to be installed in order for the "Ancient Ebony Weapon" to appear in the game?
    UPD: Help is no longer needed, I had a very old version of the mod
  12. AriahsVibes
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    My question was solved just by looking a bit harder. Make sure you read everything on the mod page, peeps!
  13. DarthVader99
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    Could we get a compatibility patch for Draugr Upgrades And Improvements?