Skyrim Special Edition

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Original upload

Created by

Alecu

Uploaded by

XilaMonstrr

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About this mod

4K Redux of Alecu's pirate armor set for UNP and vanilla bodies, with a BHUNP Conversion coming soon. Available in 4 color sets.

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Permissions and credits
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SE Conversion of Alecu's original mod, featuring a craftable and temperable set of cuirass and hat

I optimized meshes and updated the FormID, plus made it esl-flagged
I also changed  from Clothing to Light Armor, reduced the stats to the same as scaled armor, updated the values, and made it temperable.

Thanks to xavier0self, there's a BHUNP version
and thanks to sattyre, there's a CBBE version
both have Bodyslide

As of Version 2.2, I have Cleaned all Texture files, removing Compression Artifacts and Converting them to BC7 format, AND upscaled all textures by 4x, to a maximum of 4k resolution.

Performance Options for Potato PCs

Mipmaps and BC7 compression reduces VRAM usage, especially when the files are cleaned of compression artifacts.
For Potato PCs, I've uploaded downscaled versions where the diffuse texture files are larger than normal and environment map files, which are less visible in game. This reduces VRAM usage considerably while maintaining higher visual quality, using the Octagon config files posted here.
These are optional texture-only addons and require the main file.
Choose either:
2k/1k for Baked Potatoes
or
1k/512 for Mashed Potatoes

If you want full 2k or full 1k, etc, then use Cathedral Assets Optimizer


Alecu's Armor Collection 4K:
Deadly Assassin 
Ranger
Mystric Enchantress
Rogue
Lady Aribeth
Stylish Pirate


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Original description:
Pretty nonstandard and detailed clothes in which I modeled many details.

How to get
The hat and the main amor can be crafted, quite costly but you can cheat :P

Details
=======
I really enjoy modeling so I took the liberty of modeling lots of things into these clothes. I also baked some base shadows, ambient occlusion and other stuff into them

They are quite provocative but I tried to keep it to a limit. Since the beta version I fixed a lot of bugs, the hat now works, the body slider works better for fat characters, seams are fixed
and hat works too.

I do not want to hear complaints about having too many polygons. It has 120k polygons, I know but modern game characters have around 30 to 40k, and I do have a 50k model if you want to convert it :P.

I could have done a better job of lowering the polygons, I know but I decided not to since I do not have enough time. I wresled with a lot of issues. And I have other things to do in real life.




If you are interested in collaborating on Overhaul projects, or levelling up your experience of modding Skyrim, please join my discord server, Skypocalypse.


Skypocalypse is above all a place for COLLABORATION, a community hub for mutual aid to level up our skills and Skyrim itself.
 
This server is the host to Skypocalypse Academy, where modders and porters of all skill and experience levels assist each other as we dive ever deeper into transforming the bones of this magical game. Featuring an extensive library of tools and resources, The Academy is meant to be as educational as it is welcoming.
 
We know from experience that modding is an extremely addictive past-time and can be a slippery slope from creating a simple load order to porting mods to going full boat and attempting to rebuild Skyrim from the ground up. That's why we believe in a community that integrates Xbox and PC gamers along with porting noobs and experienced mod authors. We all have more to learn, and modding Skyrim to its extreme is a community effort to say the least.
 
Skypocalypse is meant to be a gaming community that supports collaborative efforts. The gaming and social channels here are intended to foster the social connections that help act as glue for our collaborative work.[/size]