Hello, this is a dumb question and the answer is probably yes but i still wanna ask, can i overwrite ''Unique Armors and Weapons Retexture SE by xavbio'' which is a mod with no esp just textures with your mod?
This is a replacer for already existing items in the game, if they have an enchantment already, you can't enchant them. You may want to download the standalone version instead which allows enchanting.
Just wanted to drop by and ay I love this mod. The attention to detail is god-like and some of the very best! Though thats the same with all your other mods to. Cheers
I have a minor problem: Keening sheath is all black/looks like it has incorrect lighting applied. Doesnt bother me much, but I have no idea what causes it. I use 4k textures with the WACCF patch. I also use community shaders with SSGI and Auto parallax, as well as Enhanced Lights and FX. I also use Immersive Equipment Displays. Any insights?
There arent any issues with model lighting in the mod as it is, so it's one of the other mods you are using.
I can't see it being ELFX, since it's mostly for environments. Auto Parallax is a nightmare and can cause display errors but I don't think it's that. If Immersive Equipment Displays works anything like how DSR used to, it's possible the sheath was displayed wrong. But then again it could be Community Shaders reading the nif wrong, they did recently move away from standards to split consistency between visual mods.
It's possible there is another mod too which you had installed that also affected Keening and provided its own sheath display mesh and it's still present.
The best way to test is to disable them one by one until it is displayed correctly and then a solution can be found. A screenshot can help too to determine if it is actually my sheath.
Just did some more troubleshooting, the problem appears to be caused by Community Shaders. When I disable it, the problem goes away. Not sure if I can fix it on my end or someone else even has the same issue.
Interesting. I checked my nifs and there didn't seem to be anything out of the ordinary there, so it might be a bug with their updated code since they're now focusing on using pseudo-PBR. You might need to ask them.
If I wanted to use all but the Mehrunes' Razor replacer, how would I go about doing that? Would I just delete the Razor files or would I do something in xEdit?
564 comments
As always, if something is broken, let me know. If you like it, show the love! and definitely feel free to upload your own screenshots!
Version 1.2.1
- Fixed incorrect blood mesh on Borvir's Dagger
Version 1.2
- Fixed missing material on Borvir's Dagger (potential for crash)
Version 1.1
- Forwarded USSEP changes
- Fixed Object Bounds
- Reduced archive size (1k: 1.4mb / 2k: 9mb / 4k: 14mb)
LE: Click Here
SE: Click Here
Video: Click Here
Standalone version: Click Here
Can they be enchanted ?
Thanks
Just a heads up, the LOTD patch needs an update for v6, as Alessandra's Dagger have been moved to the hall of heroes
I have a minor problem:
Keening sheath is all black/looks like it has incorrect lighting applied. Doesnt bother me much, but I have no idea what causes it.
I use 4k textures with the WACCF patch.
I also use community shaders with SSGI and Auto parallax, as well as Enhanced Lights and FX.
I also use Immersive Equipment Displays.
Any insights?
Regards
I can't see it being ELFX, since it's mostly for environments. Auto Parallax is a nightmare and can cause display errors but I don't think it's that. If Immersive Equipment Displays works anything like how DSR used to, it's possible the sheath was displayed wrong. But then again it could be Community Shaders reading the nif wrong, they did recently move away from standards to split consistency between visual mods.
It's possible there is another mod too which you had installed that also affected Keening and provided its own sheath display mesh and it's still present.
The best way to test is to disable them one by one until it is displayed correctly and then a solution can be found. A screenshot can help too to determine if it is actually my sheath.
Screenshots
Load order
# Automatically generated by Vortex
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
_ResourcePack.esl
unofficial skyrim special edition patch.esp
RealisticWaterTwo - Resources.esm
1Dwemer.esl
iWant Widgets.esl
RASS - Visual Effects.esl
Dismembering Framework.esm
GQJ_DG_vampireamuletfix.esp
SkyUI_SE.esp
TerrainLodRedone.esp
SMIM-SE-Merged-All.esp
EnhancedLightsandFX.esp
Weapons Armor Clothing & Clutter Fixes.esp
ELFX - Exteriors.esp
Book Covers Skyrim.esp
Embers XD.esp
Unique Uniques.esp
JS Unique Utopia SE - Daggers - Johnskyrim.esp
JS Unique Utopia SE - Daggers - WACCF Patch.esp
OBody.esp
RaceMenu.esp
RaceMenuPlugin.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
3BBB.esp
More Varied Robes.esp
More Varied Clothes.esp
Mage Clothing Expansion.esp
PraedysSkulls.esp
Cloaks.esp
Book Covers Skyrim - Lost Library.esp
Windcaller.esp
GVLT_LifeswornVestige.esp
Embers XD - Fire Magick Add-On.esp
Embers XD - Patch - ELFX Exteriors.esp
Embers XD - Patch - ELFX.esp
Embers XD - Patch - Survival Mode.esp
ELFX - NoBreezehome.esp
ORomance.esp
CBBE muscle solution weight slider.esp
New Female Guard.esp
Naked Comments Overhaul.esp
Collision Dialogue Overhaul.esp
CheekyKids.esp
ars metallica.esp
Cloaks - Dawnguard.esp
Cloaks_SMP_Patch.esp
Plenty of Pendants.esp
NPCsReactToFrenzy.esp
Additional Dremora Faces.esp
Dremora Lines Expansion.esp
ccbgssse025-advdsgs - Gemling Queen Jewelry patch by Xtudo.esp
Quick Start - SE.esp
Immersive Patrols II.esp
Skyrim Flora Overhaul.esp
Triumvirate - Mage Archetypes.esp
Kad_MoonMonkRobes.esp
TelvanniRobes.esp
FenixDisenchanter.esp
TrueDirectionalMovement.esp
Dismiss Summons.esp
AtronachForgeImproved.esp
Ish's Souls to Perks.esp
WiZkiD Signs - BirnasOddments Addon.esp
Saeri_AetherialCrown.esp
Better Magic LightsDB.esp
AcquisitiveSoulGemMultithreaded.esp
Summermyst - Enchantments of Skyrim.esp
Andromeda - Unique Standing Stones of Skyrim.esp
Bandit Lines Expansion.esp
Cloaks - USSEP Patch.esp
DeadlySpellImpacts.esp
dD - Enhanced Blood Main.esp
dD-Reduced Splatter Size.esp
dD-Reduced Wound Size.esp
Extended Encounters.esp
FNIS.esp
FSMPM - The FSMP MCM.esp
FleshFX.esp
Footprints.esp
JS Knapsacks SE.esp
JS Shout Apart Skeletons SE.esp
JS Unique Utopia SE - Rings - Johnskyrim.esp
JS Unique Utopia SE - Rings - USSEP Patch.esp
JS Unique Utopia SE - Rings - Standalone.esp
Jewelry limiter.esp
JS Vanilla Circlets SE.esp
MCMHelper.esp
MaximumDestruction.esp
MaximumCarnage.esp
NPCs React To Necromancy.esp
NPCs React To Invisibility.esp
dD-No Spinning Death Animation.esp
NPCs React To Necromancy - No Consequences.esp
DF - Official Creature Pack.esp
DF - Official Humanoid Pack.esp
Perk Points at Skill Levels 50-75-100.esp
Precision.esp
QuickLootEE.esp
RUSTIC SOULGEMS - Sorted.esp
run for your lives.esp
Simple Outfit System.esp
SSoB.esp
TheEyesOfBeauty.esp
UIExtensions.esp
Vanilla hair remake SMP NPCs.esp
VioLens SE.esp
Vivid WeathersSE.esp
Vivid Weathers SE - Extended Snow.esp
XPMSE.esp
DVA - Dynamic Vampire Appearance.esp
ORomancePlus.esp
Next-Gen Decapitations.esp
Eli_Breezehome.esp
Embers XD - Patch - Elis Breezehome.esp
Eli_Breezehome [ADDON - FenixDisenchanter].esp
Eli_Breezehome [ADDON - ELFX-FX].esp
Eli_Breezehome [PATCH - USSEP].esp
Ordinator - Perks of Skyrim.esp
RealisticWaterTwo.esp
ELFXEnhancer.esp
A Clear Map of Skyrim.esp
When I disable it, the problem goes away. Not sure if I can fix it on my end or someone else even has the same issue.