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Aside from the mesh file, you are free to use my mod per these permissions!
Visit Mandragorasprouts' mod page for specifics on permissions not covered here.
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Changelogs
Version 14.1
Removed some flags from the Hircine statue. Not sure if they were affecting anything, but I removed them just in case. These "unknown" flags were present in Mandragora's original mod.
Removed the dirt\moss directional materials applied on a few statues. Affects only the ones in the museum and not the original.
Version 14.0
Added Jyggalag's bust within the sword display.
There's no further changes compared to version 13.0, so if you're not using the Jyggalag mod, stick with 13.0.
Version 13.0
Possibly the final update! Meridia's added and adjusted properly. Thanks to Xtudo's help, Mehrunes Dagon's clipping issues are also fixed!
Version 12.0
Malacath update! Didn't need to do much because Mandragora already adjusted Malacath to fit vanilla position.
Reuploaded - added missing meshes
Version 9.0
Added Nocturnal.
Scaled Molag Bal and Hermaeus Mora up, slightly.
Switched places between Vaermina and Nocturnal. The latter's statue has a tall stand, so I found it best to be on the sides.
Version 8.01
Fixed the main file. I uploaded a previous test version. My bad!
Version 8.0
Molag Bal added!
Version 7.0
Added Vaermina
Slightly increased the size of Peryite and Hermaeus Mora.
Version 6.0
Added Hermaeus Mora. The tiny original statue under the Black Book stand is untouched.
Version 5.0
Changed Azura's statue to use Mandragorasprouts' version. The mod comes with a resized, no-collision version of the mesh to size her better.
Version 4.0
Added Sheogorath
Version 3.0-B
Corrected the optional file. I forgot to extend the balcony on one side for that file.
Version 3.0
Added Sanguine statue.
Repositioned some statues and extended the balcony.
Main version only: added candles and small light sources around statues that are more shrouded in darkness. The statues that will be away from windows will likely have more candles around in the future. Use ENB particle lights for better effect (optional).
Version 2.0
Added Mephala.
Moved the shrines around a bit. The Reclamations are now side by side, while Malacath has been moved to the other side.
Added lights from the window, which may illuminate the statues a bit better. They will change brightness depending on time of day.
Version 1.1
Hircine statue has been replaced with the new one by Mandragorasprouts
The wonderful Mandragorasprouts has been making Daedric Shrines makeover, while adding new ones. This mod aims to incorporate those statues into Legacy of the Dragonborn's Daedric Exhibit Hall, which already had some statues. This is a simple ESP that incorporates the new models a bit better in the hall, while adding some missing statues. More details in bullet points below.
Note that I use ENB and made tweaks to lighting in a personal mod, so your museum lighting may look different than the screenshots.
This add-on isn't endorsed by the LOTD team and is only tested on version 5.x. FEATURES
Repositioned and rescaled the statues to be a bit consistent in size.
Adjusted Meridia's light to be much bigger, illuminating the dark hall a bit.
Added light emittances from the windows, which can help illuminate some of the statues a bit more. They will change brightness depending on time of day.