Concerning the All-in-One Since my file's ESP doesn't have direct dependency on the other mods' ESPs, this mod should work as-is with it as long as Mandragora didn't change the mesh file structures! You may download the All-in-One and use this mod with it.
Latest update is very small and is probably not needed for most if not all of you. I was just nitpicky about what's in the ESP, so I did this lil "cleanup" XD There's virtually no difference to 14.0.
I think they are referring to the new Daedric Princess introduced in ESO as forgotten but all of a sudden remembered and therefore active again in the 2nd era setting of the game, since it's revised lore and everything in the 3 or 4th era doesn't mention this Daedra or their realm they probably returned to being forgotten at some stage. LOL.
Heya, using the AIO version of your mod + this addon along with LOTD (ofc). Running dyndolod gave me this:
Warning: File not found Meshes\man_jyggalag\jyg.nif. Used by Daedric Shrines by Mandragorasprouts - LOTD Add-on.esp aaaman_JyggalagBustCOPY [STAT:FE10CD78]
So I guess it should be mentioned in the main page that you need that mesh from the invidual jyggalag mod because its not part of the AIO release
Just curious if you had any plans to do something similar with Mandragora's Statues of the Divines? Like obviously not shoving them into the Daedric Gallery, though maybe the Dragonborn Hall? Or adding the statues to the Temple of the Eight/Nine in Solitude.
I'm not sure Mandragora will actually cover all statues anyway, since she specifically said many times that she thinks Talos looks perfect and doesn't need to be touched. Also, IIRC, Dragonborn Hall is usually covered by mod-added displays, so that's gonna be hard to avoid any compatibility issues. Temple of the Divines is even worse when it comes to compatibility, so I rather not open that can at all.
That said, maybe someone else may be interested in such an idea. Perhaps you can ask around? Maybe Xtudo?
Yeah that's a fair reason, I can respect that. As for Dragonborn Hall I figured it could have gone on that upper level above the Main story quest displays. But in hindsight I see that isn't really viable, not enough space up there. Or above them, plus the Aedra/Divines would feel out of place. And there's not really enough Aedric Artefacts to justify moving the ones already displayed elsewhere to their own hall. Assuming Odyssey of the Dragonborn doesn't add in more of course.
Why i don't see the mehrunes dagon statue? I have the all in one version of shrines and use your mod version 13, because i don't have jyggalag.but i can't see the dagon statue.I need to "unlock" it? Your mod is not overwritten by another mod. Img
Thanks What mod do you use for the chandelier? and how you make the room more "dark",it's the ENB setting or do you not have the LOTD lighting mod installed?
The chandelier is a personal edit I made to that specific chandelier, to use one of the vanilla bigger models. I'm using Rudy's replacers though.
As for darker room, I'm not using wSkeever's Lighting Mod myself, but I also did personal edits to the lighting in the museum to be more in line with Enhanced Lighting for ENB, which is why my general lighting is usually darker.
Yep it's do'able in xEdit. To be specific, that chandelier in the Daedric Halls is xx2ADE36. By default, it uses CandleHornChandelier01 [STAT:00024F20], but I switched it to ImpChandellierCandle02 [STAT:000C4BC2]
I'm doubtful, but would installing this mod with a different Daedric shrine overhaul put those models up instead? I really like the idea, but am unfortunately wed to a different set of models.
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Since my file's ESP doesn't have direct dependency on the other mods' ESPs, this mod should work as-is with it as long as Mandragora didn't change the mesh file structures! You may download the All-in-One and use this mod with it.
Change log :
"
Perhaps you can contact Xtudo? They've made lots of patches for all of Mandragora's statues before.
Warning: File not found Meshes\man_jyggalag\jyg.nif. Used by Daedric Shrines by
Mandragorasprouts - LOTD Add-on.esp aaaman_JyggalagBustCOPY
[STAT:FE10CD78]
So I guess it should be mentioned in the main page that you need that mesh from the invidual jyggalag mod because its not part of the AIO release
I'm not sure Mandragora will actually cover all statues anyway, since she specifically said many times that she thinks Talos looks perfect and doesn't need to be touched. Also, IIRC, Dragonborn Hall is usually covered by mod-added displays, so that's gonna be hard to avoid any compatibility issues. Temple of the Divines is even worse when it comes to compatibility, so I rather not open that can at all.
That said, maybe someone else may be interested in such an idea. Perhaps you can ask around? Maybe Xtudo?
Img
What mod do you use for the chandelier? and how you make the room more "dark",it's the ENB setting or do you not have the LOTD lighting mod installed?
As for darker room, I'm not using wSkeever's Lighting Mod myself, but I also did personal edits to the lighting in the museum to be more in line with Enhanced Lighting for ENB, which is why my general lighting is usually darker.
ELE is dark,but is really beautiful in museum.