Thanks To StoneSpiralGaming He Reduced The File Size By Kicking Out Unused Assets & Textures. He Also Ported This Mod To Xbox.
Incompatible Mods: Ingio Patch & Inigo Mod
Troubleshooting: If you ran into problems, reinstall the mod or report your issue! if the mod tells you, that you miss the bloodmagic "ESP" reinstall the bloodmagic mod and pick the ESP version instead of the ESM one!
Probably kind of a dumb question, but where's the Hemomancy spell vendor? It's not the dude sitting outside the cattle cell, is it? Because I'm guessing if I'm not a vampire (or at least not a normal/Volkihar one) he's not gonna bother. Makes him pretty awkward to have around.
- EDIT: Correction; Cadogar just straight-up refuses to say anything whether I have a traditional vampire strain or not. Is it because I fought and killed the Waiter before having it? ... And would it break anything if I removed his apparent Essential tag? I kinda just find him annoying to have there grumbling about his bloodthirst all the time.
Any chance tat you might make this work with the esl version of Hemomancy? Would be cool if I could save a slot in my load order. No problem, if not :)
I'm having trouble with it starting I have bloodchill manor I have the hemomoncy blood mod and I have coldhaven 2.1 but when I entered the cave for bloddchill manor I did not see this branch or log that I need to jump over. I'm not sure if another mod I have is causing problems I do not have Inigo.
Hey y'all just a heads up for Inigo and his quest: It's incompatible since his quest adds a cabin directly inside of one of this mod's buildings. I had to disable a bunch of walls and snow drifts and my followers kept falling through the ground since this mod adds terrain on top of Inigo/Vanilla terrain. I got his quest to work, but it was tedious. So not game-breaking, but definitely incompatible. I don't even think a patch would be able to fix this :/
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Thanks Mandragorasprouts for creating the awesome statue assets!
https://www.nexusmods.com/skyrimspecialedition/mods/69667
Thanks mmccarthy4 for creating this awesome armor set!
https://www.nexusmods.com/skyrimspecialedition/mods/20320
Thanks docteure for creating this nice weapon model!
https://www.nexusmods.com/skyrimspecialedition/mods/15243
Thanks mihailmods for creating the draugr mount!
https://www.nexusmods.com/skyrimspecialedition/mods/62301
Thanks Tamira for creating these awesome wall assets!
https://www.nexusmods.com/skyrimspecialedition/mods/3152
Thanks To StoneSpiralGaming He Reduced The File Size By Kicking Out Unused Assets & Textures.
He Also Ported This Mod To Xbox.
Incompatible Mods:
Ingio Patch & Inigo Mod
Troubleshooting:
If you ran into problems, reinstall the mod or report your issue!
if the mod tells you, that you miss the bloodmagic "ESP" reinstall the bloodmagic mod and pick the ESP version instead of the ESM one!
I like the idea of the book based transportation network.
For my needs, I need something smaller, less spread out, but kudos (and endorsement) to you for your effort here.
Thanks
Console says it's related to this mod:
https://ibb.co/gv7xhs2
https://ibb.co/n0WGDy7
https://ibb.co/54s3KYF
- EDIT: Correction; Cadogar just straight-up refuses to say anything whether I have a traditional vampire strain or not. Is it because I fought and killed the Waiter before having it? ... And would it break anything if I removed his apparent Essential tag? I kinda just find him annoying to have there grumbling about his bloodthirst all the time.
the cattle keeper is just a random npc that can be ignored if he bothers you just disable him through console, he’s not essential at all.
update: Nevermind, I reinstalled bloodmagic and flagged it as ESP.
whenever i look into the mirror i see nothing
Would be cool if I could save a slot in my load order.
No problem, if not :)
well then it's like this, I'm not giving Bethesda any more money up its
It's incompatible since his quest adds a cabin directly inside of one of this mod's buildings. I had to disable a bunch of walls and snow drifts and my followers kept falling through the ground since this mod adds terrain on top of Inigo/Vanilla terrain. I got his quest to work, but it was tedious.
So not game-breaking, but definitely incompatible. I don't even think a patch would be able to fix this :/