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To add a texture morph slider, add a quest record and attach the RaceMenuTextureMorphs script to it. The script needs these properties:
Name: a String to name the slider in the UI NiNode: a String of the name of the node in the nif of which to override the texture Female: a Bool (defaults to True) Prefix: a String of where to find alternate textures for the slider (must be inside the textures folder, e.g. "textures\testslider") Texture: a String of the default texture path being replaced (e.g. "textures\actors\character\female\femalebody_1.dds") TextureIndex: an Int of the texture slot to override (default 0 = diffuse)
To add multiple sliders, just create multiple quests.