Skyrim Special Edition

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AgentW

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agentw

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About this mod

Replace trees around evil places with their dead counterparts. Asset-free. ESL-flagged. Now with Base Object Swapper version.

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Evil Dead Trees 
Dying Trees in Evil Places

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Description
Evil Dead Trees swap trees around places considered 'evil' such as ruins filled with Hagravens or Vampire caves with their dead counterpart (TreePineForest01 to TreePineForestDead01 for example). I was inspired by Skyblivion's idea of storytelling using landscape design and thought it would be cool to do it within Skyrim as well. This mod only uses vanilla records so it will be affected by any tree mod you are using. Different tree mods will give different results. My screenshots were taken with T4gtr34um3r's Happy Little Trees and Picho ENB. Any screenshots and suggestions are welcome.

This mod has been automatically and manually cleaned with xedit. Any change by USSEP is forwarded to this mod but USSEP itself is not required. The mod is flagged as ESL so it will not take any space in your load order. A version utilizing Base Object Swapper is also available so the esp isn't needed.

Locations changed:
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Ansilvund
Bloodlet Throne
Bouderfall Cave
Darklight Tower
Dead Men's Respite
Dustman's Cairn
Fort Kastav
Fort Snowhawk
Haemar's Shame
Hamvirs Rest
Hillgrund's Tomb
Ilinalta's Deep
Iron Bind Barrow
Lost Valley Redoubt
Kilkreath Ruins
Mara's Eye Den
Orphan Rock
Rannveig's Fast
Raven Scar Hollow
Sacellum of Boethiah
Shrine of Mehrunes Dagon
Southfringe Sanctum
Widows Watch Ruins
Witchmist Grove
Wolfskull Cave
Volunruud