The old "Fog fix patch" is not needed anymore, please remove it.
Recover your strengths with a nice bath, the best thing to do after finishing a log day of hard dungeon crawling, with the "Vominheim - Bathing Rooms SE" plugin (v1.7). You can "Wash and Rinse" with the Dirt and Blood mod, for example.
Hi there, I checked your patches wth New Vominheim in xedit : Skytest patch is no longer useful (no mudcrabs in New Vominheim) Crows / Grasses / SIgnages : I havent tested in game but the affected worldspaces look identical, they should be fine Summon Arvak : OK (it just adds Arwak to a form list)
Unique Weapons : you replaced it with New Rewards already...Thanks!
What about to create an AddOn for Interesting Lore comments from Vominhein NPC's, it is not complicated today and does not affect the quality of the Dungeons at all
Many mods have greatly improved their immersion with this kind of dialogues. Sadly I don't have the necessary skills to do it But I'll make the translations
Hi. The required assets are the same, so there's no need to update my patch here. But I'm planning on bringing the patch to the updated Land of Vominheim v2.40 version, maybe this week.
It totally prevented Skyrim from even starting for me until I removed it from my load order. Looks like there were a lot of breaking changes in the 2.05 release that might cause problems for patches. None of the patches here seemed to cause a problem for me though, but I wouldn't be surprised if there was some small tweaks required in a few places.
67 comments
FOR THE LAST LAND OF VOMINHEIM V2.40 (OR SUPERIOR) VERSION IS HERE
I checked your patches wth New Vominheim in xedit :
Skytest patch is no longer useful (no mudcrabs in New Vominheim)
Crows / Grasses / SIgnages : I havent tested in game but the affected worldspaces look identical, they should be fine
Summon Arvak : OK (it just adds Arwak to a form list)
Unique Weapons : you replaced it with New Rewards already...Thanks!
What about to create an AddOn for Interesting Lore comments from Vominhein NPC's, it is not complicated today and does not affect the quality of the Dungeons at all
Many mods have greatly improved their immersion with this kind of dialogues. Sadly I don't have the necessary skills to do it But I'll make the translations
NVM: Found the new page
The current lux patch for this mod just turns off all lights.
I have a question: will you update the "Vominheim - Crows SE"? Mikhail already has a combined mod "Crows and Ravens- Mihail Monsters and Animals (SE-AE version)s" (Crows and Ravens- Mihail Monsters and Animals (SE-AE version) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com))...
But I'm planning on bringing the patch to the updated Land of Vominheim v2.40 version, maybe this week.
https://www.nexusmods.com/skyrimspecialedition/mods/48229
It totally prevented Skyrim from even starting for me until I removed it from my load order. Looks like there were a lot of breaking changes in the 2.05 release that might cause problems for patches. None of the patches here seemed to cause a problem for me though, but I wouldn't be surprised if there was some small tweaks required in a few places.
https://www.nexusmods.com/skyrimspecialedition/mods/71882
Also a FOMOD would be great for all the options available. Thank you for all your amazing work!
That would add a lot of immersion.
https://www.nexusmods.com/skyrimspecialedition/mods/49270?tab=files