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wankingSkeever

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wSkeever

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  1. wSkeever
    wSkeever
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    There will be no more support for this version of the mod. Please use Dynamic Things Alternative - Base Object Swapper instead. Any guide that tells you to install this is outdated, and you should probably follow a different guide.
  2. maximasmark
    maximasmark
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    10/10
  3. TrueIdiotYT
    TrueIdiotYT
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    the training wont work
    1. MadoSadao
      MadoSadao
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      .
    2. kyuubiwindscar
      kyuubiwindscar
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      Does nobody know why it doesn't work? 
    3. zhuabaobao123
      zhuabaobao123
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       +1      I am like this too, will it be affected by this?  Experience mod
    4. urbon
      urbon
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      Same issue. I don't think is related with this mod but want to know...
    5. zhuabaobao123
      zhuabaobao123
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      no Yes Experience mod
    6. Ostfriesenjan
      Ostfriesenjan
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      I have the same problem, but no idea how to fix it. Older versions e.g. 0.14 are also not working in this case anymore.
      I use USSEP 4.2.5 (SE Version)
    7. wSkeever
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      Training works fine.

    8. Herowynne
      Herowynne
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      On the Bugs tab, user zhuabaobao123 noted that the training dummy and archery target skill increase works with Papyrus Extender 4.5.2 but does not work with Papyrus Extender 4.5.5.

      I am using Skyrim SE 1.5.97 and I can confirm that same behavior - training dummy and archery target skill increase works with Papyrus Extender 4.5.2 but does not work with Papyrus Extender 4.5.5. This testing is with a new game in a new MO2 profile with a minimal load order.
    9. Ostfriesenjan
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      Today I upgrade the Papyrus Extender to Version 4.5.6.
      Now everything works fine.
  4. speaker60
    speaker60
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    Question about using the function of this mod for a dynamic tree replacer mod i want to make
    I want to mix and match 4 different tree replacers, so i have each vanilla tree object to randomly pick from one of the 4 available nifs
    from what i can tell Base Object Swapper cant do this yet at least to i thought id look at using this to do it 

    Then if object spawner ever adds that ability then id switch to that

    Could you do like a quick bullet point instruction on what i need to do to do this 
    I figured id add in all the trees as new objects for each replacer maintaining the vanilla trees and then the system just swaps it to one of the available 4 
  5. adelinadragonborn
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    Hi! Thank you for this great mod!

    One thing is not working for me - dummy xp gain. Tested with 2handed, bows, tried different multipliers, no luck. Any advice?
    1. Herowynne
      Herowynne
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      On the Bugs tab, user zhuabaobao123 noted that the training dummy and archery target skill increase works with Papyrus Extender 4.5.2 but does not work with Papyrus Extender 4.5.5.I am using Skyrim SE 1.5.97 and I can confirm that same behavior - training dummy and archery target skill increase works with Papyrus Extender 4.5.2 but does not work with Papyrus Extender 4.5.5. This testing is with a new game in a new MO2 profile with a minimal load order.
  6. Ivanmand
    Ivanmand
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    Does it work with Skyrim AE now that powerofthree's Papyrus Extender has been updated?
    1. Irwine
      Irwine
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      I'm asking myself too, as nothing as been indicated, is it compatible with AE or not ?

      Thanks for your mods.
    2. missfreakykitty
      missfreakykitty
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      It's working in my game without any issues (yet)...
    3. ednemo13
      ednemo13
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      If it relies on Papyrus Extender, we will need to wait for that to be updated.
    4. Luridum
      Luridum
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      It's been updated for a while.
  7. KainThePheonix
    KainThePheonix
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    I'm just making sure so please pardon me wSkeever if this was asked before. I simply want to make sure before I do so. Is it okay to update this as your updates become available? I really like this mod and thank you for all the work you do keeping this updated among your other files. 

    Thank you very much for all your mods. I have everyone installed and in my load order but one of your mods (I don't use the mod it is based on). Thank you again, I endorsed this and every other mod of yours including the one I do not use. I left Kudos a long time ago. Thank you so much for all the work you do keeping Skyrim awesome and updated!
  8. dreamchasrwu
    dreamchasrwu
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    thanks for this awesome mod, however, everything seems to be working fine, except for the blood barrels and blood bucket that I have encountered in the harkon court so far. any idea?
    https://ibb.co/7y101Py
    1. wSkeever
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      Unable to reproduce. Follow the upgrade procedure.

    2. dreamchasrwu
      dreamchasrwu
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      my bad turns out I have "Castle Volkihar Rebuilt" installed and which is incompatible. 
  9. Ijile
    Ijile
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    "Fix sovngarde barrel nif multibound so 1 barrel doesn't appear out of place"

    Now that's what I call attention to detail. Raw dedication. wSkeever has ascended.
  10. Katoasumas
    Katoasumas
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    I have High Poly Project, if I let their textures overwrite this mod, will the items still be interactable? 
  11. Naherys
    Naherys
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    I have not had the pleasure of trying this mod as I'm slowly rebuilding my mod list but I was wondering if a time based respawn feature could be implemented in the mcm,if not already? 

    I think having a slider to customize when items respawn could be convenient.