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This page was last updated on 22 April 2024, 8:21PM
- Changelogs
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Version 2.0.3
- Removed image space modifier from Illusion perk consume's absorb effects. When applied to multiple targets it stacked causing an overly dark screen.
- Added one handed perk Counter to MCM. This change will likely need a new game to show up.
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Version 2.0.2
- Added missing dawnguard armors to light armor matching set perk
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Version 2.0.1
- Fixed bug in restoration perk necromage that caused some spells to have no effect on living targets.
- Necromage now only reduces the magnitude of spells against living targets, not their duration.
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Version 2.0.0
- The strength of illusion spells against different targets is now shown in the MCM
- Three new unarmed perks have been added: stone fist (alteration, replacing transmute health), pugilist (one handed, replacing crusader) and soul strike (light armor, replacing deflection)
- Alteration perk Bulwark has been nerfed a bit.
- Three new mage armor perks have been added to Alteration, replacing the transmute perks: stone fist, carapace and beast of burden
- The conditioning perks from warrior skills (and light armor concentration) can be got for free through the MCM if you hate stamina costs.
- Reduced suggestion for perk points per level. 1 is fine for long playthroughs, 2 is good for faster ones.
- Negatives of warrior conditioning perks now grow linearly instead of exponentially, as benefits grow logarithmically.
- Player gets vanilla perks Critical Charge and Great Critical Charge for free.
- Matching set perks handle mod added armors that invert the weight material relationships (e.g. light iron armors)
- Apothecary and Forceful Tongue no longer required as necessary fixes have been integrated.
- Dual Flurry now affects fists.
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Version 1.7.0
- Changed default skill requirements for perks (still configurable through MCM though).
- Skill requirements raised for all except master perks. In particular, high ranks of novice/apprentice perks have greater requirements.
- e.g. top rank of novice perk now requires skill 80, instead of skill 40, although first rank still has no skill requirement.
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Version 1.6.0
- KID is now a requirement
- Effects of Warrior Priest perk now visible in inventory. See notes for more details of new mechanic.
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Version 1.5.0
- One Handed perk spellsword now also enhances vampiric/drain spells.
- Destruction perks pyromancy, cryomancy and electromancy now also enhance vampiric/drain spells to a lesser extent.
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Version 1.4.0
- Transmute health, magicka and stamina perks from Alteration are now expert level
- Atronach and Oakheart perks from Alteration are now master level
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Version 1.3.0
- DLC armors now affected by matching set perks
- Stalhrim smithing affected by ebony smithing perk
- Chitin smithing affected by meric smithing perk
- Bonemold and Nordic smithing affected by nordic smithing perk
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Version 1.2.1
- Fixed perk descriptions for attunement.
- Improved timing of knock back for resonance.
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Version 1.2.0
- Rebalanced level requirements for perks
- Level requirements for perks now editable through MCM
- Fixed bug in pilgrim patch
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Version 1.1.2
- Archery perk "corrosive coating" no longer prevents fast travel.
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Version 1.1.1
- Added twohanded perk "frenzy" to the MCM
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Version 1.1.0
- Rewrote scripts to avoid onMagicEffectApply events, and to use OnHit events instead. Affected perks are: fire elemental, frost elemental, shock elemental, explosive shafts, consume, insulate, invigorate and purification.
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Version 1.0.0
- Initial release.
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- Author's activity
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April 2024
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22 Apr 2024, 8:21PM | Action by: tjhm4
Attribute change
'Description changed.'
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13 Apr 2024, 4:24AM | Action by: tjhm4
Attribute change
'Description changed.'
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13 Apr 2024, 4:22AM | Action by: tjhm4
Attribute change
'Description changed.'
February 2024
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23 Feb 2024, 3:42PM | Action by: tjhm4
Attribute change
'Description changed.'
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23 Feb 2024, 3:41PM | Action by: tjhm4
Attribute change
'Description changed.'
November 2023
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12 Nov 2023, 8:21PM | Action by: tjhm4
Changelog added
'Change log added for version 2.0.3'
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12 Nov 2023, 8:20PM | Action by: tjhm4
File added
'Master of One [version 2.0.3]'
August 2023
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29 Aug 2023, 4:43AM | Action by: tjhm4
Changelog added
'Change log added for version 2.0.2'
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29 Aug 2023, 4:43AM | Action by: tjhm4
File added
'Master of One [version 2.0.2]'
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16 Aug 2023, 8:44PM | Action by: tjhm4
Attribute change
'Description changed.'
July 2023
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31 Jul 2023, 5:29AM | Action by: tjhm4
Changelog added
'Change log added for version 2.0.1'
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31 Jul 2023, 5:28AM | Action by: tjhm4
File added
'Master of One [version 2.0.1]'
June 2023
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30 Jun 2023, 10:05PM | Action by: tjhm4
Attribute change
'Description changed.'
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24 Jun 2023, 4:30PM | Action by: tjhm4
Attribute change
'Description changed.'
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23 Jun 2023, 9:07PM | Action by: tjhm4
Attribute change
'Description changed.'
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11 Jun 2023, 10:30PM | Action by: tjhm4
Attribute change
'Description changed.'
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06 Jun 2023, 3:23AM | Action by: tjhm4
Attribute change
'Description changed.'
April 2023
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17 Apr 2023, 4:58AM | Action by: tjhm4
Attribute change
'Description changed.'
March 2023
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15 Mar 2023, 10:09PM | Action by: tjhm4
Attribute change
'Description changed.'
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15 Mar 2023, 10:01PM | Action by: tjhm4
Changelog added
'Change log added for version 2.0.0'
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- Mod page activity
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April 2024
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29 Apr 2024, 10:22AM | Action by: TenshiKazu
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'Master of One - A Double-Edged Perk Overhaul'
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27 Apr 2024, 9:34PM | Action by: seventharcana
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19 Apr 2024, 8:17AM | Action by: RedLuthica
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16 Apr 2024, 3:18PM | Action by: kakowah
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16 Apr 2024, 4:47AM | Action by: donjulian
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14 Apr 2024, 8:03AM | Action by: vjnmrf6
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13 Apr 2024, 3:59AM | Action by: HowardTheGoosie
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12 Apr 2024, 2:02AM | Action by: Garchomp445
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08 Apr 2024, 8:27PM | Action by: RealPoshy
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08 Apr 2024, 8:25PM | Action by: RealPoshy
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08 Apr 2024, 12:54AM | Action by: mtdrtdog
Tracked
'Master of One - A Double-Edged Perk Overhaul'
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