Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Acro

Uploaded by

Acro748

Virus scan

Safe to use

Tags for this mod

About this mod

Simple knee fix for player with papyrus script,
fix a broken knee when bend leg,
it will later be make as dll plugin

Requirements
Permissions and credits
Changelogs
Donations

You can get dll edition here

Mu Joint Fix (Knee Fix dll edition)











This doesn't modified the skeleton file and has a different method from the knee fix mod in Fallout4


This can fix a broken knee when bend leg
The method of this mod is automatically corrects the y-axis value of calf bones according to knee angle changed by leg animation
and a prototype to see that idea with papyrus script if knee fix is possible


also maybe this can have a bad effect on papyrus engine on the game because made it as papyrus script
so designed to work only for player


This will be remake later as dll plugin that can apply to nearby NPCs and solve problems



Requirment

XPMSSE
Racemenu (need the nioverride.pex and skee.dll files)





Compatible

Compatible with all bodies (CBBE / BHUNP / UUNP / TBD)
Compatible with all animations




Installation

1.Just install with a Mod Manager program such as MO2 or VORTEX
2.Load a savefile or play a new game then automatically applied



To stop working, use the "Knee Fix" spell on the Magic tab
And to make work again, use that spell again




Uninstallation
First, use "Knee Fix" spell to stop script

and remove the mod from Mod Manager or remove the following files :

Data\MuKneeFix.esp
Data\scripts\MuKneeFix_Core.pex
Data\scripts\MuKneeFix_Bool.pex
Data\scripts\MuKneeFixToggle.pex


Then use the FallrimTools to clean the save file





Credits
Skee and nioverride by Expired
Idea by my brain