Skyrim Special Edition
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Epic Crab

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EpicCrab

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56 comments

  1. c0c0c0
    c0c0c0
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    Would a Synthesis patcher be possible? Dealing with z-Edit's 255 plug-in limit can be a pain.
    1. EpicCrab
      EpicCrab
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      yeah, there's some limits to zEdit, between plugin count and speed. i could maybe migrate to synthesis at some point in the future. i don't know c# and i don't have time to learn these days, unfortunately.
    2. TorinCollector
      TorinCollector
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      • 3 kudos
      Just getting into Synthesis. A patch would be really appreciated.
    3. babablksheep
      babablksheep
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      • 5 kudos
      Already done:
      https://www.nexusmods.com/skyrimspecialedition/mods/46439
  2. babablksheep
    babablksheep
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    Since this mod seems to have been abandoned, I'd suggest using this version of the same type of mod:
    https://www.nexusmods.com/skyrimspecialedition/mods/46439

    I drew inspiration from EpicCrab, so thanks!
  3. Nagash57
    Nagash57
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    Hail and well met. Does this dated mod still work with the latest Skyrim update?
  4. freemanendelay
    freemanendelay
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    I've spent many ingame days, and visited 3 alchemy shops, but they never have any recipes in their inventory. I also haven't found any in the wild. Are they super rare or does this mean the mod isn't working? I can't imagine why it wouldn't be...I installed with Vortex.

    I noticed the zip contains many .esp files: AlchemistsCookbook, and one for each of the additional options. But my Data folder (and vortex plugin list, and staging folder) only has the AlchemistsCookbook.esp (and .bsa) and none of the others I expected to see. Is this right? Maybe that's the issue.

    Edit: ok I have manually moved AC_VanillaRecipes.esp into my Data, and now I'm finding them. Looks like an installer issue!  Don't think it's on my end though.
    1. spuTum
      spuTum
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      me2
  5. TorinCollector
    TorinCollector
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    A small step-by-step guide howto use this patcher would really help. please please ...
    1. inucodi101
      inucodi101
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      defiantly need a step by step. some people only have a basic understanding of the editing tools myself included.
      I just spent the last 2hr trying to figure out the custom patcher and have sense returned to the premade item list.

      still a great mod though and I can't wait to figure out the patcher and make a custom list.
  6. KamSolastor
    KamSolastor
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    Well, after running the patcher for a few hours in groups of my mods (as with nearly 1,000 plugins, it can't read them all at once sadly), around a quarter of a million recipes/books/notes generated, and over 1Gb in size for the patches combined (xEdit was refusing to even read them until I loaded the x64 version due to running out of memory) - with the prospect of redoing this if I add other mods that add ingredients - I think I'll have to pass on this. Great idea though! 
  7. CouslandForever
    CouslandForever
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    I am having some trouble getting the patcher to run. Is there a guide that you might share to enlighten me? 

    Update: Found the issue by reading the how to for Project Illiteracy.
    1. WanderingIvie
      WanderingIvie
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      • 7 kudos
      Thanks! This helped me find out how to set up the patcher. I found a few different tutorials for setting up zEdit, but none of them mentioned that the patcher (unzipped) needs to go in the zEdit/modules folder.
  8. deleted93612203
    deleted93612203
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    Since you've added CC suport, do you plan on adding support for Goblins? It adds an ingredient called Steel-Blue Entoloma. Also, do you plan on fixing the installer? Also, since Fishing will be added to Creation Club I'm guessing it will add new fish ingedients. If that's the case, will this mod be updated?
    1. EpicCrab
      EpicCrab
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      in order, there's a patcher, probably although it's lower priority than fixing some actual bugs, and there's a patcher.
  9. BraniyaKz
    BraniyaKz
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    Compatability with CACO, or is this feature already covered by it? Not entirely sure...
    1. Modling
      Modling
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      • 28 kudos
      You need to run the included zEdit patcher to get the CACO recipes, or any other alchemy mod. It is easy, search internet for zEdit guides. This tool saves you from use lots of patches and compatibility problems.
  10. rexwor7
    rexwor7
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    What does this mod actually add? From what I gathered it adds more alchemy notes to the world, but so far I haven't seen any. I even tried to check the esp file with the additem menu but only it's got a cure disease recipe and that's it. 
    1. SebG3
      SebG3
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      I have the same issue. I don't see any recipes added to the game. I did see there was a bug written down for this but I don't really understand the solution there
    2. deleted93612203
      deleted93612203
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      • 32 kudos
      Same.
    3. Starior
      Starior
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      You must unpack the archive yourself and add the AC_VanillaRepices.esp file to the mod folder in the MO.