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speeperr

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speeperr

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About this mod

Turns all Standing Stone powers into passive bonuses. Stones that already had passive bonuses have been changed in favor of balance. Vanilla friendly and none of the stones I would consider to be overpowered. Took inspiration from TES3: Morrowind Birthsigns and TES4: Oblivion Birthsigns and Doom Stones.

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Changelogs
Standing Stone stats are in the Docs tab.

All Standing Stones are changed in some way or another in ways that I felt matched the vanilla balance and feel of Skyrim.

I changed the names of the abilities from "The <Sign> Stone" to their old names from Morrowind and Oblivion and made the displays unique for each stone instead of the generic MagicHatMarker that you would normally see. Messages and loading screens have also been adjusted to reflect the changes but you'll still be able to see what Sign you are under by reading it's ability description.

What I'm aiming for is for the player to naturally arrive at the conclusion that a certain stone is better for their playstyle because of it's benefits compared to other Stones and not something the player feels like they're forcing themselves into for the sake of roleplay, or whatever the reasons may be.

I think this mod will play well with pretty much any mod list, but it was made to fit with vanilla Skyrim and my other mods.


My other mods:
Disable Screen Blood
Phylogeny - Races of Tamriel
Remove NPC Negative Offsets
Remove Player Stat Offsets