Skyrim Special Edition
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Vicn

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  1. Vicn
    Vicn
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    Locked
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    SE : 1.5.x
    When .Net Script Framework does not work properly. Check requirement of .Net Script Framework.
    Microsoft Visual C++ Redistributable for Visual Studio 2019?x64: vc_redist.x64.exe
    SKSE64
    Address Library for SKSE Plugins
    SSE Engine Fixes

    AE/GOG(You don't need .Net Script Framework)
    Skyrim Script Extender (SKSE64)
    Address Library for SKSE Plugins
    Custom Skills Framework

    Substitute of Custom Skill Framework for AE (1.6.x or higher)
    5LCat's Utils
    Minimalistic Custom Skills Menu for AE
  2. Ezyeyyy
    Ezyeyyy
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    Hello,

    I apologize if I'm asking a dumb question, I legit spent 1.5h trying to figure it out.

    When it comes to leveling the "Insight", is it tied to progression of Glenmoril or can I level it through Glenmoril quests and vanilla miscellaneous quests?

    I downloaded all requirements for 1.6 GOG version and my Insight bar doesn't move even when I finish starting quest of Glenmoril or a random missives fetch quest.

    EDIT: I finally realized after posting this... So I gain PERK points by doing quests, and I gain INSIGHT level by progressing Main Glenmoril quest? Did I get this right?
  3. jagged204
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    On current patch I can't get menus for any Vicn custom skill mod (Unarmoured, Pugilist, Glenmoril or Vigilant) to open. Using the items, shrines or custom skills menu icons doesn't do anything.
    1. Blashperion
      Blashperion
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      Same. There's a couple of other Custom Skill Trees that don't work, and couple more that do. 
    2. Nagatokira
      Nagatokira
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      Open this mod up in explorer, then go into NetScriptframework > Plugins to open up the config file.

      Find this line using CTRL + F : LevelFile = 

      Add this set of lines under the levelid =

      #LevelFile = ""
      #LevelId = 0

      Make sure you add the "#"

      It should look like this.  

      LevelFile = "Perk-Vigilant.esp"
      LevelId = 0xD64
      #LevelFile = "" 
      #LevelId = 0  

      This fix was taken from the bug section at the custom skill framework mod, so it should work for all custom skill mods.
  4. Bhamba
    Bhamba
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    I'm trying to test some things and was wondering if there was a way to quickly level up with a command like "advskill" or something like that?
  5. GonzoTheSamuraiiii
    GonzoTheSamuraiiii
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    Does it work with ordinator ?
    1. InDoPah
      InDoPah
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      Custom skills works with ordinator, yes.
  6. Rykhath
    Rykhath
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    Got it working...
  7. mwlshf
    mwlshf
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    Heavy Attack Health Recovery doesn't seem to work on mco because it doesn't use Vanilla Heavy Attack
  8. Cut12
    Cut12
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    It is normal that I have Glenmoril level to 100 when i start a new game?
    1. TorinCollector
      TorinCollector
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      Same here: Starts at level 100.
      I'm using "Custom Skills Menu" and other vicn skill mods work fine.
      I'm on 1.5.97 Best of both Worlds (just in case that it matter).
    2. Cut12
      Cut12
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      Same,i use other vicn skill mods and works fine,the problem is just glenmoril.
      I use 1.5.97 no downgrade,so i think is a problem with the mod.
    3. jahrakal95
      jahrakal95
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      +1
  9. Pnut225
    Pnut225
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    silly question but how do I gain insight?
  10. Shardoom
    Shardoom
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    What are the different perks, what do they do?
  11. LockerFlocker
    LockerFlocker
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    since version 2.0 i cannot level the skill, it's stuck at 0 .  i tried to use one of the guns you can buy at the roadside ruins near falkreath but it simply doesn't level. I then try cheat "set zGLskilllevel to 100" but it resets to 0 every time. What could be the issue? i use this mod and the english translation latest version. I tried on new save too. 
    1. Vicn
      Vicn
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      Skill level is determined by Insight value of glenmoril. 
      zGLskilllevel is used only to show on CSF Menu. It store (insight value)x2 temporarily.
    2. LockerFlocker
      LockerFlocker
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      good to know thanks.