Welcome to my Radiant Raiment Shop overhaul. Now go explore,there's a little more to see than shown in the images! The ESP have been cleaned with the SSEEdit auto clean feature and flagged as an ESL, so it doesn't count towards the ESP limit. Big kudos to Teabag86 and DrMonops for the testing.
Regarding an All in one file There’s no plans at the moment for a merged all in one file. With the exception of The Blue Palace and The College of Winterhold all of the interior files are ESL flagged so don't count towards your mod limit. Being modular, you can pick and choose the interiors as you like.
Please understand that the additional workload involved would most likely kill off this series. Any patches, updates, bugfixes would need to be redone.
So please enjoy the flexibility of modular files to pick and choose what you want and any compatibility patches Janquel makes. If you want an AIO you can merge them all yourself, there’s good tutorials on Youtube about how to do it, I recommend the one made by GamerPoets, but please be aware that you won't even gain an esp slot in the process.
We understand that VR doesn't have the benefit of ESL support, but that none of us have headsets to test with so we can't officially support VR. So unfortunately, end user merging will be necessary in that case. I hope this information helps.
Collectable stuff flies all over the place and lies on the floor. Shoes, Outfits, etc. A problem with many JK mods. Not recommended because it breaks immersion.
You've posted the same comment on multiple mod pages. It appears to be an issue on your end rather than every one of JK's mods causing the same problem. Skyrim physics can be a buggy as hell with the game engine storing item locations in memory. It's also tied to your FPS so if you are running over 60 FPS you will have havok issues. Simply try coc consoling in from Bethesda logo to bypass your save and see if you have the same physics problems. If that fixes the problem then it's probably an issue of objects baked in your save.
This place has a huge FPS drop, 90 - 30, and I think chandelier where the shop Npc stands, is the source
Radiant Raiment had a fps drop from ELFX + SMIM that the *unoficcial enhanced lights and FX SMIM FPS Patch* fixed and had the same conditions
Could it be that this Mod is nullifying it somehow? Anytime the camera is not looking to the direction where the chandelier is, the FPS increases and thus far I cannot 100% confirm this, but so far I'm not having a big fps drop like this on any interior cell changed by JK's but only this place.
An interior design worthy of their snobbery. It was laughable when they looked down on me from what felt like a dank hole of a shop. Keep up the great work!
Form id FE1A395F chandelier which is placed downstairs just in front of the front door hanging at the ceiling. The rope goes through the roof and sticks out through the floor upstairs in the large room just in front of the chair in the corner of the room. Could disable it in the esp however then the light downstairs disappears. Clipping issue. I hope JK you fix this as apart from that the mod is absolutely mint!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I had the same problem. You are using a mod that is overwriting meshes\clutter\imperial\impchandelierchandle01.nif. This mod only works with chandelier from SMIM. I had to delete the nif from "Medieval Candlehorns and Sconces" to fix this.
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Welcome to my Radiant Raiment Shop overhaul. Now go explore,there's a little more to see than shown in the images!
The ESP have been cleaned with the SSEEdit auto clean feature and flagged as an ESL, so it doesn't count towards the ESP limit.
Big kudos to Teabag86 and DrMonops for the testing.
There’s no plans at the moment for a merged all in one file. With the exception of The Blue Palace and The College of Winterhold all of the interior files are ESL flagged so don't count towards your mod limit. Being modular, you can pick and choose the interiors as you like.
Please understand that the additional workload involved would most likely kill off this series. Any patches, updates, bugfixes would need to be redone.
So please enjoy the flexibility of modular files to pick and choose what you want and any compatibility patches Janquel makes. If you want an AIO you can merge them all yourself, there’s good tutorials on Youtube about how to do it, I recommend the one made by GamerPoets, but please be aware that you won't even gain an esp slot in the process.
We understand that VR doesn't have the benefit of ESL support, but that none of us have headsets to test with so we can't officially support VR. So unfortunately, end user merging will be necessary in that case. I hope this information helps.
Collectable stuff flies all over the place and lies on the floor. Shoes, Outfits, etc. A problem with many JK mods. Not recommended because it breaks immersion.
Radiant Raiment had a fps drop from ELFX + SMIM that the *unoficcial enhanced lights and FX SMIM FPS Patch* fixed and had the same conditions
Could it be that this Mod is nullifying it somehow?
Anytime the camera is not looking to the direction where the chandelier is, the FPS increases and thus far I cannot 100% confirm this, but so far I'm not having a big fps drop like this on any interior cell changed by JK's but only this place.
there's a patch for that issue there i think. elfx anyway. and 3dnpc.