This mod retextures the dragonpriest masks, staves, dagger, and the dragonpriests themselves as well as miraak's outfit and Solstheim's dragonpriests and masks.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
-JonnyWang13. -Kartoffel. -SirPuggy.
Donation Points system
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Changelogs
Version 1.8
Reworked every texture except the ones for the dragon priests which are now available as separate downloads under optionals if people still want those.
Made minor edits to the meshes.
Re-made the FOMOD.
To get a preview of V1.8 check the last pictures i've added labelled "1.8"
Version 1.7
Fixed Konahrik Damaged option not having a name so it looked like there was a blank option during fomod installation, fixed mising cubemap and dragonhelm_iron meshes weren't targeting the missing cubemap, they are now.
Main archives are installing dirty textures regardless of choice picked during fomod installation, if you want konahriks mask to use the "clean" version seen in the image section download one of those misc files and let it overwrite the main archives.
Added new textures for Miraak's set under optional files
Added a patch for ICH
Version 1.6
Remade the Dragonpriests and Masks from scratch, i've learned a little bit about sculpting so these new textures were made using models i sculpted instead. Also fixed incompatibility with HDT-SMP.
Version 1.5
Fixed invisible acolyte masks and head when worn due to installation of meshes in the wrong location.
Version 1.4
Added conditions in the fomod to prevent installation of plugin unless Dragonborn priest mask option is selected, modified description of a few options.
Version 1.3
Re-organised the Fomod and redone all the female mask meshes because i believe i had not included the correct ones in the previous versions, i also replaced the wrong dragon priest acolyte textures in the 1K and 2K Archives with the correct ones.
Version 1.2
Fixed texture paths inside the nifs for the dlc dragonpriests. Wrong textures were included in the previous versions for said DLC priests, they were from a previous attempt. I've replaced them with the correct ones this time.
Version 1.1
Fixed plugin selection issues during step2 of the Fomod Installation.
DragonPriest Retexture - SE
All of it was made from scratch except the dragonpriest creatures and miraak's outfit, i used Kartoffel's Cleaned Skyrim SE Textures mod along with different Ai upscales tools to retain some vanilla details i couldn't make on my own for those things.
=>Available in 4K/2K/1K. =>2 textures options for the staves and dagger. =>DSR/ALLGUD meshes included. =>Everything's in a Fomod so you can pick what you want and don't want :)
=>Credits: -JonnyWang13 for his cubemaps. -Kartoffel for her cleaned vanilla textures and cubemap mods. -SirPuggy for making me a few cubemaps i can work with, thank you friend !