i just had a look in xedit. What exactly do those changes you did to perks do? By simply duplicating adamant, doesn't change anything it doesn't make sense. Only if waccf is loaded after adamant. Maybe i don't understand how that works but i think thats kind of redundant, isn't it? Also the perk for Rip and Tear 30 doesn't seem to be up to date.
Adamant 5 made some significant changes to its smithing perks. I think WACCF also had changes in recent updates. Would you consider updating the patch?
Just saying Loot default sorts it Adamant -> WACCF -> this patch. It appears to be all working correctly in my game. I agree, it does not matter if one is using the patch.
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8/8/2020 - UPDATED for Adamant 4.1.3
25/12/2020 - still viable for Adamant 4.2.4
11/02/2021 - UPDATED for Adamant 4.2.7
29/06/2021 - UPDATED for Adamant 5.0.2
18/07/2021 - UPDATED for Adamant 5.1.2
24/04/2022 - UPDATED for Adamant 5.4.4
i just had a look in xedit. What exactly do those changes you did to perks do? By simply duplicating adamant, doesn't change anything it doesn't make sense. Only if waccf is loaded after adamant.
Maybe i don't understand how that works but i think thats kind of redundant, isn't it?
Also the perk for Rip and Tear 30 doesn't seem to be up to date.
Greetings Kirgan
Just saying Loot default sorts it Adamant -> WACCF -> this patch. It appears to be all working correctly in my game. I agree, it does not matter if one is using the patch.
What's your recommended load order between belows?
A) Adamant -> WACCF -> patch
B) WACCF -> Adamant -> patch
I'm currently using B) for making sure Adamant's features are not overwrited by WACCF.
And, thank your for making this patch.