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File credits
Credit to the Author of Alchemy Potions and Food Adjustments for creating such a wonderful mod. Fruits and veggies - Modder's Resource by PraedythXVI https://www.nexusmods.com/skyrimspecialedition/mods/35084
Fixed apples & tomato's effects, They now work as written.
Version 2.8
Released new ingredients and food.
All foods have had their flavor text changed.
And many foods have been fixed, updated, or have new effects thanks to the new build.
Version 2.7
Wolf meat & Dog Meat has been changed to Canine Meat
Slaughterfish meat drops now.
Bears drop Bear Meat like they should.
Steamed Mushrooms buff fixed.
Shein Fixed.
Phesant Pie makes Pheasant Pie, and not Apple Pie.
Added the Chaurus Pie recipe, requires having the book to be able to see it at the crafting station.
Alcohol debuff removed.
Version 2.6
Prices rebalanced as well as food Weights.
Portions for using Raw Meats, recipes produce more, and the raw foods weight more to accommodate this.
Cooking Ingredients are now Food Items, instead of Alchemical Ingredients. Save the Onion.
New cooking Ingredients Added. Such as ground pepper, or ground rye for New foods. Sausage, and Pumpernickle.
Water is more common.
Magic of Food & Drink Book, has been completed and now has proper text to help you make certain recipes.
Redid the Tavern leveled list for less clutter.
Please re-run wrye bash or forward changes.
You will find water buckets that have water in them in certain places. (Not done with his implementation)
Some foods effects have been redone. Alcohol has their own drawbacks to drink them.
Wolf Meat has been changed to Canine Meat, to also replace dog food.
Slaughterfish meat drops now.
Bears drop Bear Meat like they should.
Steamed Mushrooms buff fixed.
Shein Fixed. Phesant Pie makes Pheasant Pie, and not Apple Pie.
Added the Chaurus Pie recipe, requires having the book to be able to see it at the cooking station.
Alcohol debuff removed
Version 2.5
Food Prices and Weights have been rebalanced to fall in line with RND.
Just some minor edits for the RND Patch Introduction.
Version 2.4
You must have the book uncommon taste to create the recipes from their. I had not created the condition correctly.
You will now find a Book of Brewing. (this replaces the finding of the Magic of Food and Drink book) You will now find this book in Rorikstead, Riften, or any of the Meadery vendors. Or Randomly out in the world.
Making the tea, meads, or wines will require that book of brewing to now make the drinks.
Water has been correctly implemented into the Inn's lists. (Sorry!)
Version 2.3
All potion references have been removed, since i'll be creating my own Alchemy mod.
Version 2.2
This update cleans up some effects, so a new wryebash or a forward of changes might be needed.
All food & Drink have been rebalanced slightly, If drinks have a magical buff it lasts 1 minute. Foods & Stews with a buff last 2 minutes
Some foods may have been altered slightly. But the main effect of food now does two things. Restores and provides a long standing regen buff. Basically twice as long now.
Version 2.1
Two new recipes integrated into Skyrim, Mushroom Soup and Steamed Mushrooms for a nice alteration buff.
Added Nord Ale and Nord Mead to the drinks you can make.
Redid the recipes for Wine and Mead, after doing some research on how they were made.
Version 2.0
Two new ingredients , Seasoning and Spices.
These Ingredients were incorporated into "Sausage" and certain foods.
Version 1.7
This is an experimental update with a new drink and updated text for the village wine variations. Can make those and the new drink, Snowberry Mead with an Alchemy of 20 or greater. This update has Alchemy adjustments to the Regeneration (health) potions, so they balance better with the changes I've made to food. Regen (Health) potions now regenerate anywhere from 1 to 3 health per second, for 3 minutes.
Version 1.6
General big fixes
Version 1.5
General Bug Fixes
Increased water integration with sacks and barrels.
Version 1.4
Fixed the Warmth (fortify health) buff. Soups & Stews have been rebalanced to be a bit stronger.
Increased the amount of salt found at Inn's.
Added Stuffed Gourd as a new Food Type.
Version 1.3
Added Recipes to make cheese, and to break cheese wheels into wedges.
Added water so it shows up more in the leveled lists with caravans and inn keepers.
Version 1.2
Removed Alchemy Potions and Food Adjustments as a Requirement.
The Unofficial Skyrim Special Edition Patch is a Requirement.
Version 1.1
Fixed an error with Onions not showing up.
Version 1.0
New food recipes have been added. Like Pheasant Pie, and the food recipes from the book Uncommon Taste. Onions have been added to recipes and leveled lists. And water can be found in Inns now.
Version .3
Fixed a few errors that slipped past me, and added steamed clam meat as a recipe.
Version .2
Fixed wolves dropping dog meat instead of wolf ribs
Donations
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If you know me, I love making food mods. I don't know why. But "The Magic of Food & Drink" has been an ongoing project (well on and off again) for a pretty long time really, especially if you followed me back on Legendary Skyrim.
So what does MOFADreborn do? 1) New Alchemy Ingredients! Well first, I've added new alchemy ingredients and food items to be found... 2)Diverse Food Effects! I have diversified the food effects. Foods can range anywhere from a 3% to 12% regeneration buff. Foods will have multiple effects, including Fortify effects. More food effects are now possible. An example would be that Milk, has a chance to cure poisons. Apple Dumplings, boost your Restoration Skill. 3)New food Recipes! Like Seared Bear Meat, Stuffed Gourd, or Seared Wolf Ribs. As well as new soups and stews. Some recipes were missing cooking options, like Seared Rat Mat. You can now make cheese and break them into wedges. 4) The recipes from the book Uncommon Taste can now be created, but you must have the book in your inventory to do so. Basic Wines can now be created, but you must have an Alchemy of at least 25 to do so and the new Book of Brewing. You may also make basic ales and meads as well. 5) ! Water has been added as well as a food item to be found. 6) Almost all food ingredients have a use. Carrots have been incorporated into different recipes. Salt's been removed as a necessity from some ingredients as well. Frost Miriam and those other household hanging plants, such as Elves Ear have a use in your cooking. Onions are now an Ingredient too! New seasons and spices are added for two new recipes. 7) Categorized Food. All foods have been organized into different categories in your UI and renamed to be easier to find. It took me a while, to categorize the drinks especially I had to research how they were made in the Lore to find an appropriate placement. 8) Hearthfire Integration. All new foods and foods introduced from Hearthfire have been incorporated into the food lists at Inns.
Credits, Assets & Permissions Fruits and veggies - Modder's Resource by PraedythXVI https://www.nexusmods.com/skyrimspecialedition/mods/35084 masterzero76 - for a multitude of ideas I couldn't think of.