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lilebonymace

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156 comments

  1. SerenityLost
    SerenityLost
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    Mod works and it's excellent. But I don't see Usable Lantern for IED despite checking it in installer.

    I just made my own preset anyway. Very good mod, it was 1 minute inconvenience.
  2. Using the IED preset, still results in lanterns floating near the waist of npcs
    1. lilebonymace
      lilebonymace
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      follow the instuctions in the description on how to apply the preset
  3. Antilia
    Antilia
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    Much more comfortable than torches for me, great mod, thanks!
  4. Ryshikimaru
    Ryshikimaru
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    I had a problem where all the guard except for my character, have their lantern hanging while they're not using it, and this kinda disturb me, and I had to disable the mod at the moment.
    I hope I could find a solution to this.
    1. lilebonymace
      lilebonymace
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      if you mean lanterns floating in the air near the body, you probably use IED. you should get the IED preset in the installer and don't forget to apply it in the game on both the Player and NPC tabs
  5. DEEJMASTER333
    DEEJMASTER333
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    I keep getting issues where after unequipping the lantern my arm stays in the equipped position till I draw my weapon. Is there a way to remove the animation?
    1. lilebonymace
      lilebonymace
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      i'm not an animation expert but i don't think so, since it uses a single record for all the animations.
      tho i believe your issue is related to another mod, like something about automatic equipping or something else.
    2. NikiRandom
      NikiRandom
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      I find that jumping fixes that?
    3. RedBeard1971
      RedBeard1971
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      Torches Cast Shadows was the culprit for me, with the animation bug. I had to forward the idle animation from Dawnguard DLC.
      For those with similar issue.  This most likely will work for other mods overwriting Dawnguards idle animation for equip torch.

      I made a Patch to forward Dawnguards Idle animation for equip torch, that fixes the animation issue with Usable Lanterns and perhaps other mods. Pm me for the patch.  Once I post this on the Nexus I'll update this comment. The following mods work together with this patch.


      • Smoking Candles & Torches
      • Torches Cast Shadows
      • Usable Lanterns SE Tweaked
      • Usable Lanterns Haze Edition
      • Usable Lanterns Haze Smim Patch


      Now all will function properly together to provide shadows for Torches and Lanterns, while maintaining the smoking effect of SCAT.
      For those not using SMIM consider another Lantern mesh without the SMIM patch.

      Those Patching with Synthesis ENB Patcher, DO NOT include Usable Lanterns Haze SMIM Patch, it will negate the shadow effect.

      =Update= If both a lantern and a torch are in the backpack, once the torch is equip it seems to take priority, meaning the lantern will get auto disarmed and replaced with the torch.  Haven't yet resolved this issue, if anyone has any incite please share.

      Happy Modding :)
  6. shiitdog
    shiitdog
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    Hi modder. 
    Is there anyway change lantern as sellable at general store?
    1. lilebonymace
      lilebonymace
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      i don't plan adding any features to this mod since i'm working on a new lantern mod (kinda a continuation of this one) with WiZkiD
    2. shiitdog
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      Thanks for replying. Hope you have a good inspiration when you made mod! I will wait for your new one. 
  7. namechooser
    namechooser
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    i think the lanterns in this mod defies the law of physics some, there are 2 candles in there. but if my character is moving around tilting doing an action, i think those candles would fall over.
    1. lilebonymace
      lilebonymace
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      they are glued, so no. but if this is the only unrealistic thing that you see in this mod and game...
  8. Sergg
    Sergg
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    Hello, could you make a version with TB's Better Lanterns ?
    1. Atroxion
      Atroxion
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      +1
    2. FedeGFernandez
      FedeGFernandez
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      +1
    3. lilebonymace
      lilebonymace
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      no, i don't work with meshes
  9. CYB0RGIAN
    CYB0RGIAN
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    After updating to the newest GOG version, equipping and unequipping the lantern locks my camera horizontally in first person. Any idea what could be causing this?
    1. lilebonymace
      lilebonymace
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      Sounds similar to the known bug with Chesko's Wearable Lanterns. If you use it, get Wearable Lanterns - ESP Fix from my patch hub. Without it that mod breaks animations for all mod-added torches and lanterns except Chesko's lanterns, since it overwrites the edits of Dawnguard.esm on TorchEvents [IDLE:0002A9D3].
      If you don't use it then maybe some other mod has the same issue, you can check that record in xEdit. If no, then idk, but very unlikely that it's caused by the game version itself.
  10. BlindxIo
    BlindxIo
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    Very cool mod, but unfortunately, once I added Immersive Equipment display, the NPC's in my party that have lanterns now have them on their waist, inverted around 90 degrees, kind of like they're being pulled up into the sky.

    Screenshot:

    https://drive.google.com/file/d/1n1wvzVzlHKHQXPCjGCtElUriL4NOyTZf/view?usp=sharing
    1. lilebonymace
      lilebonymace
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      In the installer there's a preset for IED to disable those lanterns (see how to apply it in the description)