Skyrim Special Edition

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uranreactor

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uranreactor

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211 comments

  1. uranreactor
    uranreactor
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    Hello everyone!
    Thank you for all your endorsements! I'm glad this little tweak helped you.
    If you want version that remove / arrange buttons in System Menu differently of what available in Files section at this moment, please feel free to write down the full order of buttons you prefer in comments, I'll try to implemet it as optional.
  2. zeemgeem
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    Any way I might be able to remove the "Mods" and "Help" options as well? I'm willing to do it manually but not sure how
    1. uranreactor
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      Hi. From the FAQ section of the description:
      Q: I still have the Creation Club's "Mods" button. How can I remove it? - A: In Skyrim.ini: set bModManagerMenuEnabled=0 under [General].

      And then you can choose one of the optional files to remove the "Quicksave" and "Help" buttons.
      There are not so many options, but now I'm working on the new Dear Diary mod's new update, where I want to make the buttons arrangement fully configurable. If I'll figure out how to do it, I'll update this mod with similar configurable system.
    2. zeemgeem
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      Ok, thanks for the help!
    3. Stonewall19792
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      Hi, is it possible to remove Load menu and leave it in main menu?
  3. Xaliber13
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    Just letting people know that this fix is now superseded by Quest Journal Fix.
  4. LatinGames
    LatinGames
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    Hi uranreactor 

    Which software tool do you use to edit the .swf files? (quest_journal.swf
    1. SirDaemon
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      I am wondering this as I would like to create a patch for Nordic ui
  5. XarisZ
    XarisZ
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    Doesnt work with Photomode.
    Also DDDM needs to be patched
  6. Wind0902
    Wind0902
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    Does anyone know how to make edits like this mod by editing Journal SWF with a compiler? xD I really need to make some adjustment to the system menu but none of the presets of this mod is what i need. Tried doing it myself with  JPEXS Decompiler but i honestly cant figure out how to and ive wasted a whole day.
  7. kuplion
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    Quick update to add the Difficulty Persistence Fix (for game exe version 1.6.1130+) to Remove QuickSave Button from SkyUI System Menu and Remove QuickSave and Help Buttons from SkyUI System Menu using the fix outlined and pinned on the SKSE comments here.

    OP is more than welcome to upload them for easier access if they'd like to.
    1. HalfdanWolfheart
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      That's great thanks!:)
      Any chance you do the SAVE-LOAD-SETTINGS-MOD CONFIG version aswell? That's the one on the first picture.
    2. kuplion
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    3. HalfdanWolfheart
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      Thank you very much! Happy holidays!:)
    4. adambyte
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      Does this also include Flashing Savegames Fix, like the standalone Difficulty Persistence Fix does?
    5. kuplion
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      It does indeed; it contains the same version of the Flashing Savegames Fix as the original files here do.
    6. TheLostButt
      TheLostButt
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      Thanks, you made my day!
    7. MrBiggums
      MrBiggums
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      Many thanks!
  8. BenjaminLifts
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    This is incompatible with skyUI Difficulty Persistence Fix btw.
    1. patrickpeppers
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      Quest Journal Fix for SkyUI fixes the same bug and also has patches for this mod.

      Edit: It shows up in Vortex as redundant, but you do need to have this mod loaded for it to work.
  9. lbidd4
    lbidd4
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    I'd like to request an Ultrawide variant that also removes the Help tab please.

    Just with the default order of Save > Load > Settings > Mcm > Controls > Quit

    I didn't realise know that Quicksaves were sketchy, so thx for the info. =)

    Engine fixes is so beyond essential far out.
  10. ghdfjkgh
    ghdfjkgh
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    Thank you.
    Endorsed.
  11. moddersdelight
    moddersdelight
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    "quest_journal.swf" collides with Flashing Savegames Fix, any patch?
    1. ghdfjkgh
      ghdfjkgh
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      From FAQ:
      Q: Flashing savegame fix? - A: similar SWF-file tweaks included, there will be no such problem.
  12. Panzermann11
    Panzermann11
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    Hi! Just so you know, the quicksave myth is debunked, according to the folks at ModdingLinked Discord. I reached out to the folks behind A Dragonborn's Fate, and this is what they have to say about it: