Skyrim Special Edition

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Mihail

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MihailMods

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About this mod

Ages ago, they were the valiant chivalric members of Nord society, who fought bravely in battle to protect their cities and temples, but today, due to the downfall of the Dragon Cult, they trudge around in their decaying forms, astride their cadaverous steeds, a feeble, insane shadow of their former selves.

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  • If you use, like and value my work, please consider giving an endorsement. I've worked hard for years to offer you the best of me for free, and the only thing I ask in return is this gesture, which increases my relevance and engagement on Nexus, and motivates me to continue;
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"Meeting a Draugr is never a pleasant thing. Finding a group of them is even less good. But finding a group of Draugr on top of mummified horses is a possible nightmare for many adventurers.

Amongst the ranks of the mummified undead Norsemen, you will find the terrifying Draugr Cavalry. Ages ago, they were the valiant chivalric members of Norse society, who fought bravely in battle to protect their cities and temples, but today, due to the downfall of the Dragon Cult, they trudge around in their decaying forms, astride their cadaverous steeds, a feeble, insane shadow of their former selves. Undead and cursed to never find rest, they still patrol the outer areas of their dungeons, riding their undead horses, searching for intruders, in the service of the ancient Dragon lords, and their Dragon Priest messengers.

They wield Ancient Nord Glaives, a set of Ancient Nord Armor, and attack mounted on their undead armored horses, known in Norse legend as Helheists. More common in the past guarding the outer area of all Norse tombs installed in flat, open areas,  most of them have been destroyed by bandits or mercenaries. You will find them nowadays usually guarding only the entrance areas of remote dungeons in the snowy mountains or inside long time closed large unexplored tombs."


by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)



- 1 new type of enemy: Draugr Cavalry, a Draugr
Horseman mounted on a Helhest (Draugr Horse);

-1 new weapon: Ancient Nord Glaive.






So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)



The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.






Author: 

Mihail- Helhest (draugr horse) model, textures and animations; Draugr horseman (using vanilla draugr model) re-modeling and skeleton edit to adapt it to the proper normal draugr proportions and correct pose for the animations used, also 4k re-texture of the draugr texture used on it (featured only on the new draugr enemy, not affecting the vanilla ones) and animations; weapon was made using vanilla Draugr weapons as base for consistency, with 4k re-texture (featured only on the new weapon, not affecting the vanilla ones), sounds, game implementation;


Some assets used on this mod belong to:

Vicn- in order to save time, i used his vanilla draugr re-modeled by him into the model pose of the vanilla riekling as base to my draugr animated as riekling boar-rider, since the initial model pose is basically the same, just with different positioning and other minor necessary tweaks.