Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

Tags for this mod

About this mod

Makes the Draugr Cavalry more balanced.

Permissions and credits
This patch will make the Draugr Cavalry- Mihail Monsters and Animals (MIHAIL SSE PORT) more balanced.

Mihail's Draugr Horsemen are a surprising and great addition the northern tombs in Skyrim.

Unfortunately, they are extremely strong and only suitable at a certain time in the game. Any time earlier they will kill you on the spot, and later in the
game they will feel too weak. The reason for this is that they are fixed to level 25 and their stats are very high (some stats are in the 50s and 60s). On top of this, their stats are set to "auto-calculate", meaning they are calculated up from there to level 25. Additionally, they have a perk making them deliver 2.5 times the normal damage. Oh, and don't forget, they often charge at you in groups of 2 or 3.

This makes them nearly impossible to beat until you are level 30 or 40 yourself. On the other hand, because their levels are fixed, they become unchallenging later in the game.

This patch changes the Draugr Horsemen to make them level together with the player:

Now, they start at level 5, will level 1.2 times in relation to the player and are capped at level 100. Also, I removed their 2.5 x damage perk.

Now you should have a better chance on low levels, without making it too easy (they are horsemen afterall ...) and you can still get a good fight on higher levels.


This patch is ESL-flagged and can be added or removed any time during the game.