Skyrim Special Edition

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Acherones

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rubenvd7

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About this mod

This mod makes changes to Valtheim Towers using Fort Takeovers.
After clearing Valtheim Towers, the correct Civil War faction will take over the fort. As it was meant to be.

Requirements
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Changelogs
Skyrim Realistic Conquering All-In-One Pack

After fully clearing Valtheim Towers, the correct CW faction will now take over the towers, instead of letting monsters take over again. The soldier are from Whiterun hold, but their allegiance depends on the current owner of the hold.

This plugin places multiple guards, a commander and objects around the towers and removes most monster related objects, which in my opinion the new owners would remove. My goal was to make realistic and convenient changes.

Lore
After clearing Valtheim Towers, the Jarl of Whiterun noticed the importance of the two towers. In order to make his position in the war stronger, he ordered his men to open a border checkpoint. From now on citizens of Skyrim and all ill willed need to cross this checkpoint, but not all are allowed to pass. So you better behave yourself, or the guards of Whiterun Hold will come for you!

Note from the author
I'm trying to make lightweight changes to forts and such places to become more immersive using the Fort Takeovers mod. 
As of now I am not really making overhauls, but once I have done quite a few, I might start making Full version. The current versions would become Lite versions.

If you have any suggestions for locations to makeover, or changes to the current locations, please contact me, I am eager to listen. 
Doesn't mean I will do it but you know, we'll see.

This mods NEEDS Fort Takeovers by Apocrypher00

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