Skyrim Special Edition
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AndrealphusVIII

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AndrealphusVIII

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About this mod

This mod allows you to bring Meeko to Lod in Falkreath.

Requirements
Permissions and credits
Translations
  • German
Donations
Disclaimer: This mod is provided "as is". I WON'T be making any patches, other versions, merges and/or other requests. If you yourself want to change/tweak anything or make a patch, feel free to do so. (see permissions!)

I won't make any ports to consoles or Bethesda.net, but I do allow others to do so. (see permissions!)

LE Version can be found here.

SE Version can be found here.

This mod is made by request of /u/Chillocks on the skyrimmods subreddit here.

It adds a dialogue option to Lod (the Blacksmith in Falkreath) to give Meeko (the dog from the shack in Hjaalmarch) to him. As /u/Chillocks pointed out: "Lod wants a dog and Meeko wants an owner. Seems like a perfect pair."

There are some requirements for the dialogue to show up:

  • Meeko must be following the player and be close to him/her.
  • The player must have at least agreed to Lod about catching the dog outside Falkreath. (given the fresh meat)

Known issue: If you give Meeko to Lod, the message will pop up: "Your pet returns home." This is hardcoded as far as know and happens when a pet follower is dismissed. Which is required to make Meeko follow Lod instead.

Patches: There's a patch in the optional downloads for my other mod called How Hard Is This Persuasion Check. Load the patch after both mods.

Troubleshooting

If you already have done the Clavicus Vile Deadric quest, but still want to bring Meeko to Lod, you can use the console command: set PlayerKnowsLodWantsADog to 1. Also make sure Meeko is near you when talking to Lod. This will make sure the dialogue option will be available.

If you use any follower mods, like AFT, you might need to dismiss Meeko, in order to stay at Lod's, after you told Lod to have him.

Both the main ESP and the optional patch have been flagged as an ESLs, so they won't take up an ESP slot in your load order.