Skyrim Special Edition

File information

Last updated

Original upload

Created by

mnikjom egocarib

Uploaded by

mnikjom

Virus scan

Safe to use

Tags for this mod

68 comments

  1. mnikjom
    mnikjom
    • premium
    • 1,682 kudos
    Locked
    Sticky

    -1.0.1-

    ***
     

    Compatible list:
    Compatible || Semi-Compatible || Incompatible
     
    Apocalypse - Magic of Skyrim
    Ordinator - Perks of Skyrim - with a patch
    Summermyst - Enchantments of Skyrim -  Due to the completely different way enchantments work in Enchanting Awakened, it is not compatible with Summermyst. Both mods can be active at the same time, but the enchantment limits in Enchanting Awakened do not apply to Summermyst enchantments"

  2. saintjedi
    saintjedi
    • supporter
    • 1 kudos
    this mod is probably abandoned.
  3. vaarallinen
    vaarallinen
    • member
    • 1 kudos
    Love this but after some time the mod started telling me to make sure there are no enchanting tables before uninstallation and offering to either uninstall or cancel, though I've never tried to actually uninstall it
  4. Originseternal
    Originseternal
    • supporter
    • 0 kudos
    I think it might be compatible with named soul gems? I have a "soul of bear (lesser)" and a "soul of cave bear(common)" I dunno if that's the natural order of them or if the perk that allows you to absorb the soul as a stronger soul works with named soul gems
  5. Originseternal
    Originseternal
    • supporter
    • 0 kudos
    is there a way for me to make enchanting level matter again? I've reached 65 enchanting and only have a disappointing 30% enchantment magnitude bonus
  6. Originseternal
    Originseternal
    • supporter
    • 0 kudos
    can you add the functionality of genuinely intelligent soul trap, and add the option to rename black soul gems after the name of the soul within them?
  7. AzureFailure
    AzureFailure
    • premium
    • 33 kudos
    I tried to find an answer to this, but is there any fix for the Creation Club backpacks? As soon as they are equipped, the message "Your enchantment begins to weaken..." appears and within a second or two, it "wears off" and the carry weight buff is 100% negated (i.e has no effect). Not sure if there is a certain perk which will allow the enchantment to stick or whatever but yeah... looks like CC backpacks break with this mod.
  8. KainThePheonix
    KainThePheonix
    • premium
    • 52 kudos
    This really needs an update. It completely threw a bunch of errors for a bunch of mods and made my SKSE run all wonky. When I disabled the plugins and restarted the game everything ran as normal. I don't know how to update this mod and I hope you consider doing so mnikjom.

    Thank you, I endorsed it because I used this file before but for some reason it just doesn't play nice with Simply Knock, RaceMenu or the current (SE build 1.5.97).
    1. Ivory0102
      Ivory0102
      • premium
      • 0 kudos
      +1  Please, pretty please

      I think I need a patch for CACO and CCOR and Vokrri minimal perks ...
    2. invinoveritas99
      invinoveritas99
      • premium
      • 13 kudos
      Not been updated since it was released 4+ years ago, so I won't be using it even though it looks very interesting.
  9. Stroichik
    Stroichik
    • member
    • 0 kudos
    Please consider an update for current version of game and a compatibility patch for Requiem.
    1. Lankly
      Lankly
      • member
      • 1 kudos
      There's a compatibility patch for requiem here: https://www.nexusmods.com/skyrimspecialedition/mods/64260
  10. kevkas
    kevkas
    • premium
    • 213 kudos
    I've been trying to figure this out looking at the mod in the CK or looking at comments here, but can't seem to find an answer.

    New game, I go to High Hrothgar, then go down to Ivarstead, and the cultists from the Dragonborn DLC attack me as usual. Those robes that they are using ('Cultists Robes') are always unequipped whenever I interact with the Enchanting Table. I already have the first perk in the Enchanting perk tree so I have access to the enchantment that those robes have (fortify magicka regeneration), and I've also already disenchanted some mage robes that grant me that enchantment, so... any idea why the cultists robes are being unequipped or how to stop it from happening?
  11. kevkas
    kevkas
    • premium
    • 213 kudos
    I'm glad to see this was ported to SSE some years ago, I'm playing Skyrim SE again and it's nice to go through my old mod list and find they've been ported to SE.

    Btw, I uploaded a couple of screenshots for approval, I edited the .dds of the ea_logo and ea_about files to show the Aether, Chaos and Corpus enchantments, and the Soul Shaper ranks with their respective enchantments, I found myself checking the description of the mod too often to check that info so now I can at least check it through the MCM menu in-game.

    Anyway, cheers mate.