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Author notes
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Changelogs
Version 1.2
* Acolytes of Azura renamed to Pilgrims; * Changed outfits and weapons; * Compacted and flagged plugin as ESL; * Fixed some clipping issues; * Removed few misc items from the temple; * Few changes in interior NavMesh; * Fixed exterior NavMesh (near tents); * Fixed collision on some objects; * New AI Packages for Aranea Ienith; * Redone AI packages of all Pilgrims; * Redone old camp of Aranea (her tent serves different purpose now; removed candles and lantern); * Removed one NPC; * Removed horse and carriage; * Fixed interior and exterior ownership; * Fixed interior being off-limits for player;
Version 1.1
* Cleaning in xEdit; * New bedroom for pilgrims; * New shrine; * NavMesh fixes;
Mod adds a small temple at the base of the Azura shrine. There are some pilgrims and in the area and inside of the temple. Food, drink & alchemy ingredients are available. This also corrects some minor terrain errors in the vanilla game. Mod is fully NavMeshed and cleaned in xEdit. It also adds new AI Packages for Aranea Ienith.