About this mod
Overhaul of Fort Dunstad
- Requirements
- Permissions and credits
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Translations
- French
- Donations

Make sure to update your Resource Pack Many new Items have been added

The plan with this one was I wanted to have more than just a Faction Blacksmith appear after capturing the Fort
So I made some thin Fort walls & wooden walkways to keep the functionality of the originals while maximising space below

When you first enter the location only the Inn will be accessible, the other Two building have been boarded up
Many more Bandits have been added to the exterior all with patrol routes

Light rework of the exterior, lots of snow drifts & rubble piles placed
Made snow a version of my stair rails
Added an extra level to the broken tower to match the changes made to the interior

Image above is the top Tower floor of Dunstad Garrison
All Three Fort Cells can now be entered without having to go back outside
From the Commanders Quarter you can access the Garrison

From the Garrison ground floor you can enter the jail
Added a few extra Bandits to the interior, some have patrol routes

Once the bandits have been cleared out, Dunstad Settlement will be established
Including a Blacksmith, Trader & Inn with a room to rent
Fort Dunstad will make for a useful Halfway House when travelling between Cities & Settlements