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Styyx

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Styyxus

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52 comments

  1. sidfu
    sidfu
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    btw you can point people to this mod to help them set their light level threshold when they using mod that change light.
  2. Archives19
    Archives19
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    You're a genius.
  3. AamiraNorin
    AamiraNorin
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    Hey so, i need to ask about something cause i'd love to use this but can't figure this out - whenever i have this enabled, especially outside in the day after getting stressed once (even if i reduce the stress to 0) everything becomes just extremly oversaturated with bloom and the brightness shoots up. Why does that happen?
    1. Styyxus
      Styyxus
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      should be fixed with the latest update
  4. Ghaleon281
    Ghaleon281
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    Love this mod - I like playing with Stress as basically another 'need' to manage in survival, and this really adds some impact to dungeon crawls that good preparation can't completely negate.
    I like how you have a setting to disable this feature for vampires, but is it possible to reverse it somehow? That is, being in an area above the fLightLevelThreshold stresses your character out if you're a vampire? That would allow the mechanics of this mod to still interact with a vampire while maintaining immersion. I have no idea how difficult that would be to do, though - it looks like it's probably more involved than just swapping a greater than/less than symbol. 
    1. Styyxus
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      in general, I'd say it wouldn't be too hard to make that work, but the gameplay would be absolutely horrible. 
      you'd be building up stress pretty much 90% of the times you're a vampire and doing anything outside the darkest of the games dungeons.
      i think you'd even get stressed at night in exterior locations cause i don't think the light level actually drops that low everywhere at night
      I can see where you're going with that idea and it makes sense, but that's where I'd rather have gameplay > realism. 
      if that makes sense

      Edit:
      On top of that, the mod as is makes it simple to not build up stress. Just use a torch. There's no way to do something like it in the opposite direction. There is no "negative torch"

      tldr: i like your idea, but it would create bad gameplay and be unnecessarily punishing
    2. Ghaleon281
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      Oh, I didn't think of any of that - my idea was more half-cocked than anything, I guess. Thank you for taking a look, regardless! 
    3. Styyxus
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      i totally get your idea, but thinking twice about it made me realise that it'll be less fun than expected
  5. Templar212
    Templar212
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    Building a resistance to this over time like how one is no longer stressed by certain things after it has been confronted enough in Stress and fear would be good. 
    1. Styyxus
      Styyxus
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      source is public and linked in the description if you want to go for that. 
      I won't implement that
  6. preyka
    preyka
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    Is DLC1MistformStaticImod from this mod? I love the mod but I totally forgot about darkening image space feature and spent whole day on trying to find the culprit of slightly blurry edges and darker screen. :D
    Thank you for adding the customisation to turn it off. For my poor blind arse it's too much.
    1. zveranna
      zveranna
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      gosh thank you for your comment. I'm just in search of the culprit
  7. Trunixx
    Trunixx
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  8. preyka
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    I wonder will this work alongside Sanity? It has Stress and Fear integration now, so I use them together. I assume it will add to its nighttime feature. 
    1. Hjartulv
      Hjartulv
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      why wouldn't they work together tho.
      Unrelated functions and implementations
    2. Styyxus
      Styyxus
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      i don't know that mod but if it leaves the stress mechanic of stress and fear intact, my mod will work with it
    3. preyka
      preyka
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      Thank you for the answer!
      I really should have phrased my question differently, though.
    4. Styyxus
      Styyxus
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      my mod absolutely requires the esp from Stress and Fear and 2 records from said esp.
      if the sanity mod has its own stress implementation, i would have to look at how its done and whether or not i can integrate it with that mod. hope that answers it completely
    5. Hydraaawr
      Hydraaawr
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      Sanity author here. The 3 should work all together out of the box in a semilooped way: Dark area increases SAF stress -> SAF stress increases the chances of hearing SAIM voices, and in parallel, some SAIM actions increase SAF stress.
      It's a cool sinergy, but probably will need some tweaking on your side of either this mod or SAF to balance things.
      Hope i could help!
  9. rashelbee
    rashelbee
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    just checking since i use eld beri II (lanterns that stay on your character's hip), are particle lights acceptable as a light source to prevent stress accumulation?  i also use community shaders & light limit fix with the "particle lights affect npc detection" feature, if that makes a difference
    1. Styyxus
      Styyxus
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      equip the light --> go into a dark area --> open console --> select your character --> type ``GetLightLevel``
      if it returns a value higher than the light level value in my mod (80.0 by default), it's acceptable.

      i only check the light level with my mod. the mod doesn't care where the light comes from, only that the light level is high enough
    2. rashelbee
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      okay great, it seems to be catching it just fine, thank you!!
  10. SandGentleman
    SandGentleman
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    This is just what I was wanting, as I had Stress and Fear on the most aggressive setting and only ever got stressed 3 times in ~20 hours. Thank you so much!
    1. Styyxus
      Styyxus
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      keep in mind, you can increase the amount of stress my mod adds, as well as the time it takes to increase it if you want to make it more drastic. 😄
    2. SandGentleman
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      >steps into darkness for 1 second
      >instantly goes insane

      Count me in chief
    3. doggexbay
      doggexbay
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      Goddamn, I need to see your settings. I leave Stress and Fear on default and my character has to walk around wasted from constantly chugging alcohol to keep my stress down.
    4. Styyxus
      Styyxus
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      not getting hit constantly is key.
      like, not even mocking you