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Changelogs
Version 1.0
Release
For clarification, this is not a bug but simply an inconsistency from vanilla that potentially becomes an issue in modded games. Skyrim.esm places a StockadeWoodbeam01Light_SN static on the log path to Embershard Mines while the rest of the logs are StockadeWoodbeamShort01. In vanilla, this isn't a problem, but since Better Dynamic Snow applies its snow shader to all StockadeWoodbeam01Light_SN meshes, it causes one log to be snowy while the rest aren't.
In detail, I've used Base Object Swapper's Form function to swap the StockadeWoodbeam01Light_SN static to StockadeWoodbeamShort01 strictly in the Embershard Mines location.
Requirements: Requires Base Object Swapper. Technically doesn't require Better Dynamic Snow, but as far as I'm aware, you only notice this inconsistency with that mod.
Compatibility: Compatible with anything other than mods altering the location reference of Embershard Mines (this is very rare).
Installation: Just drop it into your data folder. It's perfectly safe to install at any time.
Uninstallation: Just delete it from your data folder. It's perfectly safe to remove at any time.