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Nesbit098

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nesbit098

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About this mod

A massive world overhaul mod for Skyrim, fps friendly. TPOS Complete had been revamped, corrected, optimised, expanded upon and is a no compromise mod which I have developed for immersive pleasure and game play.

Requirements
Permissions and credits
Translations
  • Italian
  • German
Changelogs
Donations
*WARNING YOU MUST READ THIS PAGE - FOLLOW THE INSTRUCTIONS - DON'T SKIP IT*
CLICK HERE FOR THE NEW ALL IN ONE SUPPORT WEBSITE FOR TPOS.


The purpose of the mod:
When I conceived of this mod in the beginning I wished to develop a lore friendly mod, as best as, which would deliver a sympathetic improvement on the game's elements, such as the Nord way of life, the nature of the Thalmor and the plight of those in Skyrim.

I have endeavoured to stick to these principles throughout the many years making this mod, so you, 'The People Of Skyrim,' have a experience which brings a new freshness to the game.
You will need to come to understand the interior and exterior worlds once more and the new dangers which you will face. This mod is not a linear experience, you will meet enemies whom are more than you and less than you at every level. On saying that of course it is you who will put yourself in danger in most cases. You can level up with relative ease as you would without this mod.

Please Remember To Return & Endorse This Mod. 
Support my work Thank You.
To those who have sent me donations know that I appreciate your support, and it is needed more than ever now I am using a fiends computer and do not have one of my own.


Locational Map For The People Of Skyrim Complete. Not all wild locations are shown.

All Images / Map / Belong To Their Respective Owner[s].

TPOS Complete had been revamped, corrected, optimized, expanded upon and is a no compromise mod which I have developed for immersive pleasure and game play.A massive world overhaul mod for Skyrim, fps friendly.



Summary:
: A one hundred percent navmesh mod. Take your followers anywhere.

: Linear & nonlinear gameplay.

: Every town city and village has been modified sympathetically to the times and events. The mixed cultures
and agendas.

: The landscape changes are many, varied, with opportunities of gold, blood and death! You will find many
new tests to face.

: New forested areas across the Tundra and beyond.

: New caves, forts, bandit camps and enemies, some of which will spawn only at times of main quest
completion.
These spawns are triggered based, hand placed in the world, so they should not conflict with mods like
Immersive Patrols and such. Refer to load order advice.

: New merchants with lots of gold and a thieves merchants near dragon bridge, which comes within the new
settlements across Skyrim.

: As for player houses I have accommodated for all player types in game. Vampire, thief, warrior, mage, or
collectors, you will find what you need.
In some of the Taverns in the game you will find a diary with info on all the abodes and other helpful tips to
boot.

: Skyhaven Temple will provide a more immersive experience for you, as you progress through the
questline. Complete the Esbern Skyhaven Temple questline for the new changes to apply.

: There are new followers of every type dotted around Skyrim. Some you can get married to.

: New road travellers, horseback and foot.

: The caves, ruins, forts, of Skyrim have been altered for a more interesting experience. You will become
careful once more, or you will pay the price in some cases and you will not be so sure of your steps, as you
once was.
( Still Under Development. About 20% Done. )

: New ruins, dwemer, nordic, imperial, and so on. Reflecting the ancient history of Skyrim.

: There are many other small touches to this mod. For example when dragons attack you will come across
farmhouses burnt out, they are complete beforehand but with no interiors. When you come across them
they will have 'Key Required' when trying to access the doors and you will come across burnt corpses on
the roads and such.
Just some of the many new features of the game. I sincerely hope you enjoy the experience.

: Now for the controversial. There are cheats in the game; a high powered sword which can be obtained
early on, ( found in Dova Hall ) home's to.
Please if you are a purist, just leave these items and homes until you feel the time is right to engage them.



Requirements:
The latest edition of SSE.
Unofficial Skyrim Special Edition Patch


Optional:
ALTERNATIVE START PATCH
RS CHILDREN PATCH


How to use this mod:
Please understand this is no small affair. You will need to start a new game, or download the save game files I have provided for you in the download area. Your game will start just before the cave exit at Helgen. Open console type in 'showracemenu' and alter the character as you wish. This save is clean, no other mods loaded only the default game.
If you use this file you can load the mod straight away following the load order advice.

If you are starting a new game from the default intro wait until after Helgen before loading my mod. Go to an interior cell, save, exit game, load tpos, restart.

: Vanilla lod's are provided in the download file for the new structures and forests.
If you are using Vurts, realistic trees, or other mods of this nature then of course you will need to delete my
lod's from

Delete
SteamLibrary\steamapps\common\Skyrim Special Edition\Data\textures\terrain\ Tamriel

Delete
SteamLibrary\steamapps\common\Skyrim Special Edition\Data\meshes\Terrain\Tamriel

then run the lod generator after installing your tree and grass mods with billboards if applicable.
SSELODGen
https://www.nexusmods.com/skyrimspecialedition/mods/6642/?



Translations:

Chinese
Italian
Russian


 
Compatibility:
This mod author doesn't support patches for other mods except for the following individual patches found under my user files: Patches Make sure you only use those patches for TPOSC.

Please ask the author of a mod for support. I have enough to do looking after this beast and finishing it off.

As for other immersive mods I strongly suggest that you play with this mod on it's own. Get to know it before you add new landscape mods, homes, villages and the like.



Load Order:

Place tpos_ultimate.esm (not an esm file by the way ) at the bottom of your load order. Ensure it stays there! 
See my videos and load order examples on my website for installing and running your load order. Have issues contact me.


Quest Mods
Magic Mods
Grass Mods ( Verdant Not Compatible )
Weather Mod
Water Mods
Creature Mods
Tree Mods
Town, city, Village Mods. ( This version edits all locations, so other town, city or village mods are not recommend. Except for Windhelm)
Alternate Start - Live Another life
tpos_ultimate_esm.esp
tpos_altstart_02.esp ( Patch )
Patches for Town, city, Village, Or Other Mods if applicable.
NPC MODS ( If you get the black face bug this is another mod altering the meshes. Contact that author for a patch. )


Installation:

Install the mod via NMM. Do not let another mod overwrite the textures of this mod or it's meshes.

Uninstall
Uninstall the mod using NMM.

Known issues:
The scene with Sven and Hilde starts as Alvor returns to his house with Hadvar to discuss the attack at Helgen, for some reason there is a small delay?

Final:
I intend to listen to reviews on the in-game features and add or adjust as required, for example,
I have added a sea battle or two in regards to the civil war. I will add more in time depending on performance reports and likeability. It is a lot of work for one off battles of about 2 minutes or so.
The same can be said for the new traps in the caves, dungeons, and ruins. I also feel the need to add some finishing touches to some of the towns, but again I await for feed back for now.

Until the new Elder Scrolls is released I will slowly add to the features of this complete version, including interiors and the DLCs. I will replace in time some of the features I removed when reshaping this file.

Until then I look forward to receiving your input on the mod and I hope you'll find it a pleasing experience.
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