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About this mod

This is just a collection of addons for The Gray Cowl of Nocturnal SE from mannygt work.

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Hi, this is just a collection of patches or addons for The Gray Cowl of Nocturnal from MannyGT.
I'll release more addons but I'm still working on them, so track the file if you're interesed!

All files are esl. Except the ini ones ofc!
(just a mini joke heh) :)

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Action Based Projectile - Gray Cowl of Nocturnal
It adjust the speed of the projectiles by the Duneripper creature. 


The Gray Cowl of Nocturnal - NAT III Weather patch
I did a patch for NAT, I changed the tones to be more in line with NAT, but I didn't the change the weather names to NAT weather id because I didn't want to screw up any patches around, like the lux patch.

ONLY FOLLOW THIS GUIDE IF YOU KNOW HOW TO EDIT AN ENB, if you don't know how, SHOULD BE OKAY TO IGNORE THIS:
Spoiler:  
Show
So, this is important to read to make it work with your enb.

Go to your enb folder and open this file: _weatherlist.ini
Copy this: 

(Those weather ids are from rudy NAT, so if you're a rudy NAT user, you could just copy this on the beggining of the weatherlist.ini file)

Copy this: 

//Gray Cowl weathers

[WEATHER002]
FileName=!_NAT_SunALT.ini

WeatherIDs=000d73

[WEATHER056]
FileName=!_L_SoulCairn.ini

WeatherIDs=00DCB

[WEATHER044]
FileName=!_DLC2_VolcanicAsh.ini

WeatherIDs=2A2E3, 42A13


The names on bold are the most relevant thing to make it work with your enb.YOU NEED TO FIND SIMILAR RECORDS FROM YOUR ENB in the weatherlist ini. 
Like, something similar as volcanish (Solstheim weather), Soulcairn and Sun Alt (that's the weather for a bright day). 

If you don't do that, I guess will be fine, enb will use the default enb weather setting for those weathers. It would look fine in your game without it, but would be better if you follow my instructions. 

If there is another way around, enlight me please. 


The Gray Cowl of Nocturnal - Immersive interactions - FML
An ini patch using FML mod + Immersive interaction animations for some activators. 


Modpocalypse NPCs - More to do in Hammerfell patch
Keep the new records from More to do in Hammerfell - The Gray Cowl of Nocturnal for the guards and other npcs. That mod add a needed crime system with new voices for the guards and more cool stuff.

Not a fan of that npc replacer but is the only npc replacer around...so anyway.


The Gray Cowl of Nocturnal - Guards Use CC Redguard Elite Armaments - SPID
A spid file to make the guards use the CC Redguard armor.


The Gray Cowl of Nocturnal - Imps around
Imps in the desert. It require 4thUnknown mod: IMPS SE: https://www.nexusmods.com/skyrimspecialedition/mods/57868

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Cheers