This page was last updated on 15 October 2024, 4:15PM
Changelogs
Version v1.02
Its a nothing update really. What I did was mainly to the BSA only. So basically I re-did the cubemaps for the eyes of the birds so they use BC3 compression. Using BC7 compression these cube maps flag a error in nifscope (older versions of it do newer I dont think actually flag a error) But its a nothing error that can be ignored in anycase. The main benefit of BC3 is that the cub maps dont need to be BC7 there is no value in it and as a BC3 compression they are smaller in physical data size so overall it made the BSA mod package a little small so it takes up a little less space on the hard drive. I also re-packed the BSA (I had to after editing textures) and made sure that everything was compressed minus audio of course which I think in the old original BSA archive I had some other items were not compressed so again via compression it just made everything a bit smaller on the hard drive. Think of it as a physical space optimization lol nothing to the mod was changed at this time. That said im thinking of fixing up bird nests so their names match the type of nest etc maybe some other fun updates here and there as time goes on but thats future stuff.
FYI I updated the version number on the optional files too just to make sure its in line with the latest version so your mod manager doesnt flag it as outdated or something. but otherwise the optional files were not changed. just the version number was changed.
Version v1.01
Updated the patch to remove all Ravens on Windhelm bridge and a single raven in the Windhelm graveyard to accommodate for 2 mods: "FYX" and "City Entrances Overhaul Windhelm."
Updated the main file via moving 1 hawk nest at Sundered Towers in the Rift down to accommodate for users that use vanilla un-moded trees. If you use Happy Little Trees or really any tree mod the nest should sit fine its just with vanilla trees that the nest was too high. If you are not using vanilla trees you do not need to update.