Skyrim Special Edition

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wankingSkeever

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wSkeever

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30 comments

  1. HellPaul
    HellPaul
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    What does it mean?
  2. PedroUR
    PedroUR
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    Jk compatible?
    1. a1racer
      a1racer
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      so far so good.
    2. Siamangos
      Siamangos
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      I'm curious too!
    3. a1racer
      a1racer
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      its working fine for me jk's doesn't alter as much as some think it mainly adds stuff. I have seen no weird stuff and it all seems to be working and looking good. 
  3. Kulharin
    Kulharin
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    These are great.  Could you do one for Windhelm as well, specifically the braziers at fhe entrance of the palace of kings are horrendous.  I have a brazier replacer for windhelm but it doesn’t cover the palace ones.
    1. AliHNGL
      AliHNGL
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      I'm doing it in a manual way via SSEdit (no Base Object Swaper or SPID in my game). So far it works great.

      Edit.
      Conflicts with Relighting SE and "Fires and Embers Clipping Fix". Most of the issues invoked by this page are already fixed by the two preceding mods. I'm keeping Vanilla because it fit better to the game.
    2. Kulharin
      Kulharin
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      https://i.imgur.com/1YAQ3QI.jpg
      
      it IS called RuinSconce01 .. So i guess it is used elsewhere but looks horrible in windhelm.
  4. mrnexu
    mrnexu
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    Yes, they are lovely. Into the load order it goes!

    Thanks again, endorsed
  5. Ghost2018
    Ghost2018
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    If it is compatible with Ember XD, this changes the appearance of the Ember and its size.I really enjoy using your mods but sometimes the mesh gets in the way of other mods. That's why I ask.
    1. wSkeever
      wSkeever
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      This mod is open permissions, the other mod is not. If you request permissions and make the patch, I can host it, otherwise I have no permissions

      It also looks completely fine. I mean this was what it was like before:
      image1, image2, image3, image4
      this is the after:
      image1, image2, image3, image4
    2. Ghost2018
      Ghost2018
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      I'll just test it. Ember XD is a nice mod but it adds new embers and changes the mesh. That's why it tends to clash with other mods.
      Thx for your work, i love your Mods very much.
    3. Eriahn
      Eriahn
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      You can use both mods without fear, object swapper mods don't clash (usually) the way "classical" mods do.

      For example, I use both Lux Via and Skeevers Unique Bridges, the worse thing that happened was that I had to move 4 torch posts and 4 sconces, that's it.

      Base Object Swapper exchanged one bridge with the other to begin with, so Lux Via's bridge and Skeever's bridge can't collide, just the leftover Lux Via items had to be moved.

      Pretty much same case here, this mod will change the relevant Solitude braziers, everything else will use Embers'.

      Edit: adjusted some grammar.
    4. Ghost2018
      Ghost2018
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      AAH, ok. THX
  6. merudgark
    merudgark
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    I was about to say "another wtf Beth ? mod" but the fact that the devs used the nordic brazier model for Solitude city, proves they certainly ran out of time at that moment... Or maybe it was pure lazyness XD

    Regardless, Thank you wSkeever.
  7. Jonkis
    Jonkis
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    I hate that I saw this mod. I didn't even know this was a thing, I said "Eeh, I don't need more mods."

    Now I can't unsee it. 

    I need this mod. Can't visit solitude without it... Supply and demand. 
  8. leostevano
    leostevano
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    Only Tod can look at those pile of ash and say its acceptable. Thanks skeever
  9. RazeNhell9
    RazeNhell9
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    Don't know if you want to change them out or not but castle dour still uses the Nordic version vs the new solitude one you've made great mod by the way really like it.
  10. HamsterSensei12
    HamsterSensei12
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    O.o How did I never notice random piles of burning coals lying around Solitude?

    Thanks for this. :)