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wankingSkeever

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wSkeever

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39 comments

  1. se7en227
    se7en227
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    Q: The positioning of the objects seem wrong.
    A: For whatever reason, these objects are baked into your save.Try using Save Unbaker.

    The unbaker didnt work, even changes i was making in SSEdit weren't being taken into effect and i finally realized BOS was overwriting some of the large brazier positions that were being applied over/despite of other mods and patches for solitude (i didnt want to f around with my 1300 mod load order much and only shifted this mod around a little with no luck) 

    To change the position of the braziers, just open the ...\Skyrim Special Edition\Data\Solitude Braziers_SWAP.ini and change the numbers to fit your needs. Use ConsoleUtilSSE to get ID's and the coordinates of whatever needs moving
  2. Kulharin
    Kulharin
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    These are great.  Could you do one for Windhelm as well, specifically the braziers at fhe entrance of the palace of kings are horrendous.  I have a brazier replacer for windhelm but it doesn’t cover the palace ones.
    1. deleted173605723
      deleted173605723
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      I'm doing it in a manual way via SSEdit (no Base Object Swaper or SPID in my game). So far it works great.

      Edit.
      Conflicts with Relighting SE and "Fires and Embers Clipping Fix". Most of the issues invoked by this page are already fixed by the two preceding mods. I'm keeping Vanilla because it fit better to the game.
    2. Kulharin
      Kulharin
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      https://i.imgur.com/1YAQ3QI.jpg
      
      it IS called RuinSconce01 .. So i guess it is used elsewhere but looks horrible in windhelm.
    3. Pixellz
      Pixellz
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      Windhelm Brazier Replacer
      Windhelm Brazier Replacer - Base Object Swapper
      (and if you're using EmbersXD, it has a patch in the FOMOD for the BOS version)

      Using these combinations above, replaces all the round braziers in Windhelm for cage braziers, and the braziers on the entrance of the palace as well
  3. Ghost2018
    Ghost2018
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    If it is compatible with Ember XD, this changes the appearance of the Ember and its size.I really enjoy using your mods but sometimes the mesh gets in the way of other mods. That's why I ask.
    1. wSkeever
      wSkeever
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      This mod is open permissions, the other mod is not. If you request permissions and make the patch, I can host it, otherwise I have no permissions

      It also looks completely fine. I mean this was what it was like before:
      image1, image2, image3, image4
      this is the after:
      image1, image2, image3, image4
    2. Ghost2018
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      I'll just test it. Ember XD is a nice mod but it adds new embers and changes the mesh. That's why it tends to clash with other mods.
      Thx for your work, i love your Mods very much.
    3. Eriahn
      Eriahn
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      You can use both mods without fear, object swapper mods don't clash (usually) the way "classical" mods do.

      For example, I use both Lux Via and Skeevers Unique Bridges, the worse thing that happened was that I had to move 4 torch posts and 4 sconces, that's it.

      Base Object Swapper exchanged one bridge with the other to begin with, so Lux Via's bridge and Skeever's bridge can't collide, just the leftover Lux Via items had to be moved.

      Pretty much same case here, this mod will change the relevant Solitude braziers, everything else will use Embers'.

      Edit: adjusted some grammar.
    4. Ghost2018
      Ghost2018
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      AAH, ok. THX
    5. geraintwd
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      Actually, it looks like Embers XD now has this fix included. There is an option in the FOMOD installer for recent versions that is described thus:
      Places fires on Solitude walls into braziers as in vanilla game they are simply lying on the stone. Requires Base Object Swapper.

      So I'm assuming that this is basically the same thing as wSkeever's solution, and that the latter is redundant if selecting this option in Embers XD.
  4. Heisenberg747
    Heisenberg747
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    ive never realized this issue before in the vanilla game, then again maybe its because i have smim installed?  
    1. wSkeever
      wSkeever
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      what does smim have to do with this?
    2. Heisenberg747
      Heisenberg747
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      i think it edits these braziers too 
    3. wSkeever
      wSkeever
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      The before screenshots are smim.
  5. Tribevel
    Tribevel
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    Great mod! This first time I saw the coal piles in game I thought it was a conflict in my load order but nope, just didn't have the right mod to fix it!

    Just a heads up, you might have missed one, its in a weird spot. As soon as you enter the temple, look straight up. I drew an arrow to were I think a brazier might fit.
  6. HellPaul
    HellPaul
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    What does it mean?
    1. Brickon
      Brickon
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      My assumption was that Seasons of Skyrim wouldn't accidentally swap the braziers. But given the note in the changelog, perhaps it's to disallow Seasons of Skyrim to coat it with snow?
  7. PedroUR
    PedroUR
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    Jk compatible?
    1. a1racer
      a1racer
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      so far so good.
    2. Siamangos
      Siamangos
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      I'm curious too!
    3. a1racer
      a1racer
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      its working fine for me jk's doesn't alter as much as some think it mainly adds stuff. I have seen no weird stuff and it all seems to be working and looking good. 
  8. mrnexu
    mrnexu
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    Yes, they are lovely. Into the load order it goes!

    Thanks again, endorsed
  9. merudgark
    merudgark
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    I was about to say "another wtf Beth ? mod" but the fact that the devs used the nordic brazier model for Solitude city, proves they certainly ran out of time at that moment... Or maybe it was pure lazyness XD

    Regardless, Thank you wSkeever.
  10. Jonkis
    Jonkis
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    I hate that I saw this mod. I didn't even know this was a thing, I said "Eeh, I don't need more mods."

    Now I can't unsee it. 

    I need this mod. Can't visit solitude without it... Supply and demand.