728 comments

  1. kafkascout2233
    kafkascout2233
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    how do i get the enchantments for other itens?
    it wont let me unenchant
    1. SarthesArai
      SarthesArai
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      the set-inspired enchantments can't be disenchanted and applied to other items, as would lead to weird or non-working effects due to technical reasons.
  2. runandtown
    runandtown
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    What is the purpose of a wolf named of alduin front of front of dawnguard?

    Base: XX085e92 Ref:  XX085e93
    1. SarthesArai
      SarthesArai
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      https://en.uesp.net/wiki/Online:Alduin_(wolf)
    2. runandtown
      runandtown
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      I have 5000 hours but I couldn't even see the end of the main story :))
      PM me if you are looking for trial tank
  3. arrajinx
    arrajinx
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    Can the ToK patch be made an ESL?
    1. SarthesArai
      SarthesArai
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      I don't think ESL was a thing back when I made it, and to be honest, I haven't looked at the patches ever since.
  4. PalavanDrakon88
    PalavanDrakon88
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    Hey where do i find dragon knight standard, assassin blade and ring of preservation spells?
    1. SarthesArai
      SarthesArai
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      secret room in Fallowstone Hall, Hall of Trials, and Fallowstone Hall, respectively.
  5. PalavanDrakon88
    PalavanDrakon88
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    Hey where do I find the spells for teleport strike and asassassin blade?
    1. SarthesArai
      SarthesArai
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      Wittestadr and Old Windhelm Ruins, respectively
    2. PalavanDrakon88
      PalavanDrakon88
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      Thank you I found the spell.
    3. PalavanDrakon88
      PalavanDrakon88
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      wrong text
  6. Abnil
    Abnil
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    I have Tools of Karagnac (or however you spell it) and the patch installed.   At where Hakkvild's Hall is supposed to be is the Ruin from TOK with Hakkvid nowhere to be found.   Did the patch move it cause it still says it's in front of me on the map marker (which nothing is there)

    Also your patch needs updated for the latest version of TOK.
    1. SarthesArai
      SarthesArai
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      I think I just removed Hakkvild's High Hall in the patch. I can't really put it anywhere else, as that's closest to where it appears in ESO. Apparently, I forgot to disable the map marker, though.
  7. Dreadnaughtilus
    Dreadnaughtilus
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    With all of the content present in TESO after the last update of this mod, will you update this mod in the future?
    1. SarthesArai
      SarthesArai
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      I still have a few more things in development, and quite some on my to-do list, so once I regain my motivation to work on this mod, there will be additional updates, yes.
    2. Dreadnaughtilus
      Dreadnaughtilus
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      Of note is that several of the verified creations added some dungeons from ESO. I do not know your thoughts on it, but depending on what areas they tackle, you may need to make patches, even if you don't want to do it.

      https://en.uesp.net/wiki/Skyrim_Mod:Verified_Creations
    3. SarthesArai
      SarthesArai
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      I know of Trainwiz' Legendary Dungeons, but as I don't own them, I can't providesupport for them.
    4. Dreadnaughtilus
      Dreadnaughtilus
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      Dwarven Delves has a patch set. Perhaps you could request compat there?

      https://www.nexusmods.com/skyrimspecialedition/mods/107431
  8. togebo
    togebo
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    my only conflict ive found so far with this mod is uh. whatever this is? with the masked bear. i have the mods better bears and fluffworks, installed patches and tried disabling them. neither fixed the problem. ik fluff works can conflict with a lot of creature mods, so im suspecting its still something to do with that, but im not entirely sure.

    edit: literally seconds after posting this i found the problem. i didnt have the full fluffworks mod apparently.... i may be stupid
  9. GuitaristOnBass
    GuitaristOnBass
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    There's a compatibility issue with the Folkvangr overhaul for the terrain in the forge location in Eastmarch, resulting in floating and sunk objects.
    1. aniftybiscuit
      aniftybiscuit
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      i have the exact same problem did you find a fix or just remove the mod
    2. GuitaristOnBass
      GuitaristOnBass
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      Not found a fix unfortunately. I tried swapping their placement in the load order, which fixes the items to the ground, but leaves a huge gap between neighboring cells due to terrain shift. For now I want the other locations added, and I've not seen any other big issues so I just ignore this one.
  10. ServalKhajiit217
    ServalKhajiit217
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    Where can I got PCE patch?
    Spoiler:  
    Show

    Cos I have this when entering Mstveil Keep first time


    1. SarthesArai
      SarthesArai
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      I don't even know what a PCE is...
    2. ServalKhajiit217
      ServalKhajiit217
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    3. Luridum
      Luridum
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      Palaces and Castles Enhanced Patch Collection is what you're looking for
    4. ServalKhajiit217
      ServalKhajiit217
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      Yes, they said that there is not ESO imports patch. But console said what there he is...

      So, I'm waiting for there are looking for records or something else which can place that helmet into Mistveil Keep. Maybe patch did not touching this helm, but if that, then it need extra patch to remove or replace his position.
      Spoiler:  
      Show