Skyrim Special Edition
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LilBadJj

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MathieuTheDunmer

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42 comments

  1. Bigsaiska
    Bigsaiska
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    Sticky
    My character uses a different staff animation, most likely from the animated armory itself, how can I change this?
    1. MathieuTheDunmer
      MathieuTheDunmer
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      Install MCO.
    2. Bigsaiska
      Bigsaiska
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      Don't take me for a fool. Of course I have mco installed 
    3. MathieuTheDunmer
      MathieuTheDunmer
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      Well, you said that the animation was probably from Animated Armory itself.. AA default animations doesn't run when you have MCO properly installed.

      Anyway.. Open the moveset installation folder, navigate to meshes > actors > character > animations > DynamicAnimationReplacer > _CustomConditions and rename the numbered folders by placing a 99 at the beginning of the current numbers.

      Increasing the folders numbers makes the animation have higher priority over others movesets in your modlist. If it still doesn't work, put another 9 in the folder numbering.
    4. nayas3
      nayas3
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      can you pin this?
    5. MathieuTheDunmer
      MathieuTheDunmer
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      Done.
  2. bilzray
    bilzray
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    can you make the condition txt with dragon quarterstaff is in it. I tried to do it myself but I am new for modding my skyrim so I don't know how to do it.. if anyone can do it please make it one. I downloaded this mod because I thought I can use it in Dragon Quarterstaff But unfortunately it can't.
    1. MathieuTheDunmer
      MathieuTheDunmer
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      Just install Keyword compatibility framework. This will make any quarterstaff from almost any mod compatible with the moveset.
  3. Jofire101
    Jofire101
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    will this work with the Quarterstaffs added by Immersive Weapons and Private Eye's Heavy Armory?

    I mean, there's one way to find out, and I'll report back if they do.
    1. Jofire101
      Jofire101
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      Ok, it would appear that either MCO is overwriting this moveset, or the two linked mods in the comment above are not compatible with this moveset.. I'm not sure which end would have to add compatiblity, the moveset or the weapons mod.

      I do know that P.E.'s Heavy Armory uses DAR for its animations, however MCO completely negates those..
  4. hoangdai94
    hoangdai94
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    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
  5. DagoC92
    DagoC92
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    The light attacks don't seem to consume any stamina. The heavy attacks do though. I swapped out the light attacks with another mod's Light attacks off of patreon and my staff now consumes stamina with light attacks. Still thanks for the mod
    1. MathieuTheDunmer
      MathieuTheDunmer
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      Normally light attacks don't consume stamina...
      Unless you have some mod for it.
    2. DagoC92
      DagoC92
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      Thanks for the reply, I figured it was either this mod or Valhalla combat not registering the attacks and I guess it's just incompatible. Either way, I just replaced the light attacks. 
  6. DiabolicalMetaSlave
    DiabolicalMetaSlave
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    Via the conditions could this be changes to work for polearms ? 
    1. MathieuTheDunmer
      MathieuTheDunmer
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      Yes
  7. ProjectAdamant
    ProjectAdamant
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    conditions don't show up in OAR. What could be the name of the folders if i have to rename them? Thanks
    1. MathieuTheDunmer
      MathieuTheDunmer
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      The folder system is in DAR format, so it will only appear in the OAR menu in the Legacy tab.
    2. ProjectAdamant
      ProjectAdamant
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      Thanks, I renamed them to 900000060, and 900000061 to overwrite the For Honor - Gryphon conditions
  8. Ikeaharrison
    Ikeaharrison
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    This looks great, thank you!! I could even use it with a double bladed sword you think?
    1. MathieuTheDunmer
      MathieuTheDunmer
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      it would be weird to use this with twinblade. Nexus already has a good moveset for twinblade: https://www.nexusmods.com/skyrimspecialedition/mods/71864
    2. Ikeaharrison
      Ikeaharrison
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      Thanks for the suggestion!!
  9. Braintennant
    Braintennant
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    Whats the outfit in the video and image?:D
    1. MathieuTheDunmer
      MathieuTheDunmer
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      From the video is the BDOR martial from the BDOR 2024 pack by Kirax.
      I don't know the outfit of the images, I stole them from Shepiao xD
    2. Braintennant
      Braintennant
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      Thank you for responding.. Bangin mod you made btw:)
  10. Ebriah
    Ebriah
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    I updated nemesis and ran it but my character just seems to do A-poses...
    1. MathieuTheDunmer
      MathieuTheDunmer
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      It is not related to this mod. Movesets don't even require the nemesis to be re-runned
  11. tttoho
    tttoho
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    Do you plan to support Precision?
    https://www.nexusmods.com/skyrimspecialedition/mods/71864
    We believe that the same modifications as above are needed.
    1. MathieuTheDunmer
      MathieuTheDunmer
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      Yes, but at the moment I don't know how to patch a moveset to precision.. But over time I intend to do it.