Thanks so much for this house. I love it. There are so many little details; for instance I always wonder why nobody in Skyrim ever hauls those dwemer heat pipes back to civilization -- that's free energy man!
I have a few small feature requests for your kind consideration: - Auto-sorting storage? - Compatibility with Nature of the Wild Lands? - How can I actually get a house cat to stay here? 🥺
Thank you again, there have been so many player homes it's awesome to see one that fills this niche. It's like Aldamar expanded <3
I love this!!! I felt really relaxed just sitting there but i have an issue, the lamps outside don't light :c I'm using Lux and NAT ENB is that an issue?
Any interest in making an ESM flagged resource file for your mods? I absolutely adore your mods, however, they are quite heavy on the persistent reference counts which an ESM would resolve. Also, I'm not a modder, but it should consolidate all your added objects in one file so that you can maintain them in one file and have access to all the objects with all your mods (making the resource file a dependency for your mods). You can flag ESMs as ESLs too!
I have thought of that, but some modders don't want their resources in that kind of archive, so I'd need to get permission from them. However, it would be much easier—kind of like how Hylios does their mods.
Hi! Love this home, but I am having a small issue; I don't know how to get into the Grotto. I can't interact with the grotto stone door, and I can't find a lever or anything. Am I just missing something obvious?
Ive found the house amazing :3 It's a pitty that it doesn't work on my game :( I have installed both files, but can't find the house in the entire space between Solitude and Morthal :( Someone else has the same problem?
Fantastically beautiful. Thank you for such a fabulous mod. Such painstaking work, so everything is thought out and selected. I have problem with beds too, I use SMIM and the vanilla ones stick out through yours in the tree house. And in a house shaped like a mushroom, I couldn’t sit on the throne by the fireplace. In the grotto, the door to the mushroom house, and from it also to the grotto, did not open.
Thanks a lot. The chair and passage to the grotto from the house now work. I really like this fairytale estate. The beds are still visible through each other: https://ibb.co/t2Xx1B0
I got to check this out, looks amazing . Couldn't sit in the sofa outside , also the tree chair . At the follower room the beds was flickering , your meshes was imposing over vanilla bed meches . Couldn't sit on tree chair in the grotto too , the sofa at the grotto as a weird sitting position , you're like levitating . Endorsed and tracked :)
31 comments
I have a few small feature requests for your kind consideration:
- Auto-sorting storage?
- Compatibility with Nature of the Wild Lands?
-
How can I actually get a house cat to stay here? 🥺Thank you again, there have been so many player homes it's awesome to see one that fills this niche. It's like Aldamar expanded <3
:3333
Update: apparently the door didnt have a name so thats why it wasnt opening. fixed that.
I have installed both files, but can't find the house in the entire space between Solitude and Morthal :( Someone else has the same problem?
I have problem with beds too, I use SMIM and the vanilla ones stick out through yours in the tree house.
And in a house shaped like a mushroom, I couldn’t sit on the throne by the fireplace.
In the grotto, the door to the mushroom house, and from it also to the grotto, did not open.
The beds are still visible through each other: https://ibb.co/t2Xx1B0
Couldn't sit in the sofa outside , also the tree chair . At the follower room the beds was flickering , your meshes was imposing over vanilla bed meches . Couldn't sit on tree chair in the grotto too , the sofa at the grotto as a weird sitting position , you're like levitating .
Endorsed and tracked :)