Skyrim Special Edition

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Cursedobjects

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Cursedobjects

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31 comments

  1. AnEntireSleeve
    AnEntireSleeve
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    Thanks so much for this house. I love it. There are so many little details; for instance I always wonder why nobody in Skyrim ever hauls those dwemer heat pipes back to civilization -- that's free energy man!

    I have a few small feature requests for your kind consideration:
    - Auto-sorting storage?
    - Compatibility with Nature of the Wild Lands?
    - How can I actually get a house cat to stay here? 🥺


    Thank you again, there have been so many player homes it's awesome to see one that fills this niche. It's like Aldamar expanded <3
    1. AnEntireSleeve
      AnEntireSleeve
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      Update! I got a cat staying there using Twenty Eight Friendly Cats
      :3333
  2. ThatDair
    ThatDair
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    I love this!!! I felt really relaxed just sitting there but i have an issue, the lamps outside don't light :c I'm using Lux and NAT ENB is that an issue?
    1. AnEntireSleeve
      AnEntireSleeve
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      Lux does inside lights only. Outdoor lamps look okay for me with CS and Lux Orbis
    2. ThatDair
      ThatDair
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      I'll try to run it with Community shaders, thanks for your time!
  3. Whoisbout
    Whoisbout
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    Hi! i love the mod but i have an issue. The standing lamps outside the house not working make the exterior pitch black at night :')).
    1. Cursedobjects
      Cursedobjects
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      I have fixed this!
    2. suzumera
      suzumera
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       thnx
    3. suzumera
      suzumera
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      Wondering if its work with bathing mods
  4. darshaMonPere
    darshaMonPere
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    Any interest in making an ESM flagged resource file for your mods?  I absolutely adore your mods, however, they are quite heavy on the persistent reference counts which an ESM would resolve. Also, I'm not a modder, but it should consolidate all your added objects in one file so that you can maintain them in one file and have access to all the objects with all your mods (making the resource file a dependency for your mods). You can flag ESMs as ESLs too!
    1. Cursedobjects
      Cursedobjects
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      I have thought of that, but some modders don't want their resources in that kind of archive, so I'd need to get permission from them. However, it would be much easier—kind of like how Hylios does their mods.
  5. crazysunfall
    crazysunfall
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    Hi! Love this home, but I am having a small issue; I don't know how to get into the Grotto. I can't interact with the grotto stone door, and I can't find a lever or anything. Am I just missing something obvious?
    1. Cursedobjects
      Cursedobjects
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      There is a second trapdoor by the wood-cutting block outside. I'm looking into why the door isn't working.

      Update: apparently the door didnt have a name so thats why it wasnt opening. fixed that.
    2. crazysunfall
      crazysunfall
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      Thank you so much!
  6. LKotrych
    LKotrych
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    Ive found the house amazing :3 It's a pitty that it doesn't work on my game :(
    I have installed both files, but can't find the house in the entire space between Solitude and Morthal :( Someone else has the same problem?
    1. Cursedobjects
      Cursedobjects
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      what version of the game are you on? if you are not on the most up-to-date version you will need the backported esl mod
    2. LKotrych
      LKotrych
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      I did it and now worked perfectly ^^ Didn't know about the backport thing, thanks ^^
  7. SkyKatarsis
    SkyKatarsis
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    Fantastically beautiful.  Thank you for such a fabulous mod. Such painstaking work, so everything is thought out and selected.
    I have problem with beds too, I use SMIM and the vanilla ones stick out through yours in the tree house. 
    And in a house shaped like a mushroom, I couldn’t sit on the throne by the fireplace.
    In the grotto, the door to the mushroom house, and from it also to the grotto, did not open.
    1. Cursedobjects
      Cursedobjects
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      that should all be fixed if you get the new versions. the new version changes the bed mesh so SMIM uses shouldnt have issues,
    2. SkyKatarsis
      SkyKatarsis
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      Thanks a lot. The chair and passage to the grotto from the house now work. I really like this fairytale estate.
      The beds are still visible through each other: https://ibb.co/t2Xx1B0
  8. dovajoaquim
    dovajoaquim
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    I got to check this out,  looks amazing .   
    Couldn't sit in the sofa outside , also the tree chair . At the follower room the beds was flickering , your meshes was imposing over vanilla bed meches . Couldn't sit on tree chair in the grotto too , the sofa at the grotto as a weird sitting position , you're like levitating .  
    Endorsed and tracked :)
    1. Cursedobjects
      Cursedobjects
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      Thanks i will look into chair bugs. But it shouldnt be overriding normal bed meshes as theyre seperate but ill def check on that
    2. Cursedobjects
      Cursedobjects
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      It should be fixed now!
  9. Morrika
    Morrika
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    Sooo  darn cute:)
    1. Cursedobjects
      Cursedobjects
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      Awww thanks!
  10. Macbone
    Macbone
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    This is wild! I love the creativity here.
    1. Cursedobjects
      Cursedobjects
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      Thanks so much! :)