Mod articles
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tutorial - how to configure and how to make anything a platform
Tools required
Nifskope and Bodyslide outfit studio
Creation kit
mesh with/without collision
In this tutorial I am replacing a floating plank for a water sliding horker.
There are a few steps, I would split this into 3
(1)make the mesh structure
(2)setting up the collision
(3)configuration for time and distances
(1)
Open up a copy of any of the boat meshes or Vicn´s elevator resources (made with them) in nifskope and open the mesh you want (this new mesh should have its own collision).
Keep in mind if your mesh has the right orientation on the axis. You want it to face forward to its destination, not going sideways. We will see how later.
Lets start.
Delete target (boat meshes/resour...