Skyrim Special Edition
Console Error spam please help - SOLVED

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EDIT:  DuffBs Hit Animation Framwork probably causes this Error...

I got this error  message spamming constantly into my console (while I dont notice any game changing bugs). It also occurs when im not doing anything at all.

It says:

TypeError: Unable to get property 'isInKillMove' of undefined or null reference at Anonymous function (weapon-type-hit.js:1:3234)

Netscript does not create a log but I thought of the following possible mods which are installed and could cause the problem:

- VioLens (since its about KillMoves)
- Maximum Carnage
SEKIRO by Inpa Skyrim
- ABR by ADRI
- Combat Gameplay Overhaul
- Ultimate Combat

It's very difficult for me to find the root of the problem because my modded Skyrim by now already contains 1370 mods.

So I hope anybody ran into the same problem and can give me a direction.

Any help is appreciated!

14 comments

  1. objir
    objir
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    the method works for me that stops the spam:
    Open weapon-type-hit.js, replace "!r.isInKillMove()" and "!o.isInKillMove()" with "r&&!r.isInKillMove()" and "o&&!o.isInKillMove()", then save the file.
    1. bigkatala
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      Thankalot, worked for me too!
  2. Dark1Nova
    Dark1Nova
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    Do you have any mod that either changes the killcam, or has anything to do with killcam animations?
    1. Dark1Nova
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      Search your mod folder for weapon-type-hit.js
      Since that file is being referenced.  Whatever the newest mod is that either has that file, or overwrites will probably be the culprit.
    2. bigkatala
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      for the Camera I have Smooth Cam and  Free Fly Cam Plugin installed.  I dont know of any other camera changes
    3. bigkatala
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      'Search your mod folder for weapon-type-hit.js' 

      Will do that, thanks!
    4. Vai1lyn
      Vai1lyn
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      Do you have mods using Skyrim Platform?
    5. bigkatala
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      'Do you have mods using Skyrim Platform? '

      Yes, actually! I just installed it as it's a requirement for Distance Based Combat and a newer Version of ADRI's ABR is dependent on that.
    6. bigkatala
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      Looks like DuffBs Hit Animation Framwork is causing the error after I searched for 'weapon-type-hit.js'  in the MO2 virtual Data Folder. I will further go into that bug onto their nexus page, thanks again!
    7. Dark1Nova
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      A simple way of seeing if it is the culprit, disable it (run fnis, or nemesis if needed, i don't know because i don't use the mod you mentioned) and see if the same console spam continues.  If it doesn't, then report back to their page.

      Also, if disabling the mod fixes it, check in MO2 if that file is overwriting another mod that uses the same, as it might be a conflict which would help in a report so that either a patch could be made, or if there is a problem with load order.

      Love that you are using MO2 btw. So easier to figure out issues like this because of the virtual file system!
  3. Rejulian38
    Rejulian38
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    Errors read like its something to do with your Weapons animation,
    Have you tried updating your animations since the anniversary update? I use Nemesis Unlimited Behavior Engine

    Just an idea
    1. bigkatala
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      'Errors read like its something to do with your Weapons animation'

      Yeah, i should not rule that out. I am still using the SE Version 1.5.97.0. I'm already using Project New Reign - Nemesis Unlimited Behavior Engine.

      Down below you can see my MO2 (mostly) Combat Animation Separator sorted by mod overwrite (lowest overwrites last): 


      VioLens - A Killmove Mod SE
      Relaxed Sneak Animations
      Better Jumping SE
      Quiet Better Jumping for Combat Gameplay Overhaul (CGO)
      Smooth Magic Casting Animation
      Smart NPC Potions - Enemies Use Potions and Poisons
      zxlice's ultimate potion animation - ZUPA
      Critical Hit - Backstab and Parry in Skyrim Special Edition
      Stagger Direction Fix - SSE
      Loki's Wade In Water
      Ultimate Combat and Creatures Behaviour compatibility for Nemesis
      TK Dodge SE
      Ultimate Combat SE
      Combat Gameplay Overhaul SE (edited for ABR, reinstall for clean use)
      Archery Gameplay Overhaul SE
      Jump Behavior Overhaul SE NEMESIS
      True Directional Movement - Modernized Third Person Gameplay
      TrueHUD - HUD Additions
      UNDERDOG Animations
      NPC battle standby motion for each race in Skyrim
      Slow sprint bug fix
      FNIS Sexy Move SE
      zxlice hitStop SSE - Script Free
      Distance Based Combat
      Bow Animations
      Sneak Animations
      Swimming Animations
      Olivier blocking
      Olivier sprint v3 SE
      Smooth Random Sprint Animation
      Smooth Random Jump Animation
      Smooth Random Blocking Animation
      Extra Drawing Animation Nemesis Free SE
      Unarmed Block Animation
      Smoother Crouch Transition 1.2 by ADRI
      Progressive Sprint by ADRI
      Stances - Dynamic Animation Sets (edited)
      Stances - Dynamic Animation Sets (Add-On)
      BDOR Large Shield Weapons Pack SE by Team TAL + Animation
      AMR Stance Framework
      Thu'um Dedicated by ADRI
      Inquisitor 3.7 by ADRI
      Elder Scrolls Deliverance by ADRI
      Vanguard 2_0 Bash Behaviors Overhaul by ADRI
      Project Impact II
      Creature Behavior Edits by ADRI
      Recoil Mod by ADRI
      Impactful Blocking 1.2 by ADRI ( NOT Project Impact)
      Faster Draw by ADRI
      ABR 6_2 by ADRI
      SEKIRO by Inpa Skyrim
    2. Rejulian38
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      Change your weapon and see if the error stops and you know its from the mod the weapon came from

      If you have discord im cool to run through this with you if your up for it...Then again im no expert modder or anything
    3. bigkatala
      bigkatala
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      'If you have discord im cool to run through this with you if your up for it'

      I will try the recently mentioned hints to fix it, otherwise I'll call back on you, thanks!