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2.5 - Added GetFurnitureType, FindAllReferencesOfFormType, GetWeatherType - Fixed crashes when using formlists with no script added forms in FindAllReferencesOfType - Changed MixColorWithSkinTone to use screen blending instead of linear
2.3 - added couple of functions from FO4, FindAllReferencesOfType, and FindAllReferencesWithKeyword - added Get/SetEffectShaderDuration and GetEffectShader/ArtObjectTotalObjectCount - fixed bug where HasEffectShader and related functions would always return 0
2.2 - all graphic modifying functions write extradata to the actor's root node - ResetActor3D nowresets all graphic changes by detecting these extradata - removed radius argument from GetClosestActorFromRef - some internal changes to classes, fixed null errors that could occasionally lead to crashes.
2.1 - added colorform nullptr checks to SetHairColor
2.0 - rewrote base using libSkyrim - added and changed many functions (note: some functions may had their parameters changed) - removed events (for now)
v1.61 - temporarily disabled OnMagicEffectApplyRemove event as it was causing crashes when consuming food items.
v1.6 - added Events which you can register for on alias, active effects, and forms. - added RemoveChildNode - added DecapitateActor - added Get/SetLightFOV and Get/SetLightDepthBias - added SetProjectileImpactForce - added nullptr checks to prevent crashes with GetAllActiveEffectsOnActor - fixed internal bug with Get/SetLightRadius where the parameter should have been an int, not float. - rewrote many functions to use SKSE task delegates more effectively - removed Get/SetArmorAddonPriority - replaced GetImpulseVector withApply2DHavokImpulse and Apply3DHavokImpulse - optimized ResetActor3D
v1.51 - SetLightType now set the light type correctly - SetLightColor now sets color correctly
v1.5 - added ModifySkinnedDecals, ResetActor3Dfunctions - GetLightType now returns the correct light type - ReplaceTextureSet functions now don't persist when reloading to an earlier save
v1.3 - new Form, EffectShader, Sound, Game class functions. - added ReplaceTextureSetOnArmor to Actor class functions - added AddAllInventoryItemsToList and related functions to ObjectReference class functions